150°

CtrlAltKill E3 2011 Hands-On: Rage Not As Open World Or Compelling As I Thought

While the technology behind Rage is undeniably great, it was the gameplay that mattered. Rage is vastly different from what you’d expect from an id game. It’s an open world with driving, a crafting system, and side missions.

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ctrlaltkill.org
Pintheshadows4718d ago

I thought it was hub based but with very large environments like Borderlands. I don't get where this misconception otherwise has come from. iD has always said that was the case.

Anyway, it's iD so i'll bite and purchase.

ATiElite4718d ago

id software known for some of the best corridor FPS ever so why would RAGE be anything different.

Still worth a purchase although a more open world would have been much better.

BeastlyRig4717d ago (Edited 4717d ago )

yeah but it has been a while since they made a shooter so they still have to prove themselves to make a current good game..

4718d ago Replies(2)
4718d ago Replies(1)
joab7774718d ago

I am very excited but I always worry when games use generic RPG elements. It is never deep enough and exists simply as customization. Also, as stated, u end up going to point a, point b etc. But u always are doing that whether it is bioshock or terminator. So, the key is finding new and interesting ways to make it happen. And the bottom line is the story. That is what separates to average from the classics. There's has to b something that drives u forward at every turn, so that when u turn it off u cannot stop thinking about it. Bioshock was a masterful game in this way. And if rage needs to b delayed to deliver this, I'm fine. My worry is that no one delays a month to fix a foundational issue. It may b similar to borderlands, a game I really liked and had fun with. But, another game w no real gripping story, a game that would probably have had real issues standing alone as an sp. It was fun in Co op. Anyway, I have rage reserved, I just hope it can deliver.

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1636d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1789d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071789d ago (Edited 1789d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141789d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1788d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1789d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1789d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1788d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1783d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.