Halo Anniversary will allow players to switch back and forth between classic and updated graphics in real time, because the game is essentially running two engines simultaneously.
Halo: Combat Evolve broke the Nerd Wall; the shooter demographic exploded from 13-year-old kids like myself to 20-odd year old people in student accommodation.
TLR Writes "TLR will be letting you know if your hard earned money should be spent on Halo Combat Evolved Anniversary.
Why is it that Microsoft loves casual gamers so much these days? What about their die-hard fans, forged in fire and blood through generations of development? Our staff writer Ryan questions these corporate decisions, and the general future of our world as we move closer and closer to a more interactive gaming experience.
I've seen some great Kinect uses out there, unfortunately almost everything has me punching the air like a flailing maniac
I think this one has a much more painful truth behind it: hardcore gamers are lazy. We want to feel badass for being good at games with little to no coordination involved. I'm sure as hell not going to get up off my duff so I can dodge from cover to cover in an FPS when I can just push the A button at a fraction of the effort!
Damn thats cool.