OXM UK: "Sonic Generations producer Takashi Iizuka has confirmed that the return of classic Sonic is not the beginning of a revival, no matter how much we'd love to see it happen permanently."
Sonic the Hedgehog has a long and turbulent history in videogames, but which are the best games featuring the blue bur?
Generations over Mania? Please… Generations doesnt have any new ideas in the levels/bosses.
Also a top 7 of Sonic games shouldn’t have any 3D crap and contain at least one of the 8-bit titles.
Sonic CD getting snubbed is weird. Number 1 is definitely interchangable between Sonic 2 and Sonic 3 & Knuckles.
Top 7 for me
7 cd
6 mania
5 Frontiers
4 sonic 3
3 sonic 1
2 sonic and knuckles
1 sonic 2
Sometimes I feel like the Sonic Advanced games just didn’t exist with how much it’s always forgotten 😭
The divide between both iterations of Sonic is now reaching spin-off territory, and the way Sega is handling it is both a blessing and a curse.
BLG writes: "With the success of the films and the promise of Frontiers, it’s possible that we’re ushering in a new golden age of Sonic the Hedgehog. While Sega is looking forward, the company is also looking back. It’s giving us Sonic Origins, a retooled collection of Genesis classics. However, this package fails to provoke a burning question: what’s the best Sonic handheld game?"
... cause the classic Sonic games (Sonic 1,2 en Sonic CD) are still the best Sonic games they ever made...
Somebody really needs to take Sonic off Sega. It's like watching an Olympic medalist throttle himself with his own medal.
Back to mediocrity after this then.
Here's the problem Sega has with Sonic right now:
They want to push new ways to play the character. This is all well and good, and I applaud them doing this. The problem is that the execution right now is not up to par. Unleashed was a good idea (fast vs. slow), but the slow was TOO slow, and really got boring fast. Now, if they had a way to spice up the Werehog portions to where you enjoyed the gameplay (like, Sonic could kick some ass in place of his speed or something), then it would've been better. They have to get the execution down better.
But there's an issue if they try that, as well, and this is of not fault to Sega: the people who will never take any Sonic game if it's not in the "classic" way (as in, Sonic 1-3). They seem to despise the fact that Sega even THINKS of trying any sort of new innovation, regardless of if it sounds interesting or if it executes well or otherwise. If it's not 2D and platformy, then they don't even want to touch it.
This was the same way that people treated Other M, as well, and I'd wish they would stop doing this, since they are getting in the way of innovation because "oh my God, they are doing things that's not how I viewed Sonic."
Guess what, it's THEIR series, it's THEIR characters. Granted, execution has to be there, too, but if they want to try to give him a sword to fight something that he might not be able to with just his speed, then at the very least give it a chance, just like if they want to give Samus a voice and make her have human emotions ("Oh, my God, she actually has FEELINGS and EXPRESSES them! Quick, pitchforks and torches to Nintendo NOW!"), then you, if you're a real Metroid fan as much as you are a Sonic fan, then a slight change or a trip into 3D might not hurt it.
I can understand if it's such a drastic change that it's impossible to get used to it right away, but to whine and bitch because they slightly changed it or they humanized a character? C'mon!
But again, Sega, do the innovation RIGHT and in a way that is enjoyable to the gamer! It's not THAT hard to do!
Who cares. Sonic went down hill thanks to Sega.