260°

Q&A: Naughty Dog on Uncharted: Drake's Fortune

Naughty Dog co-president Evan Wells on completing work on Uncharted: Drake's Fortune, how much of the PS3's power is being used by the game, what resolutions the game supports, and the inevitable comparisons with Tomb Raider.

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gamespot.com
ATLRoAcH6071d ago

Even Wells is awesome.I've been going to the US Playstation Blog since it was started.It felt like a shout out when he mentioned that the Blog helped them notice things they hadn't thought of (1080i support).I with many other people on the Blog have asked Even Wells questions and he answered in minutes.The Playstation Blog is really helping getting us the gamers views to Sony and the developers.Uncharted is a game made by some very talented people and is a must buy for PS3 owners and the reason I decided to go ahead and become a PS3 owner myself.This will be a great game.

marinelife96071d ago

There only using between 33 and 50 percent of the cell even with all that tasty goodness going on?

IdontTakeSides6071d ago

Yes indeed I seriously can't wait for this game to come out...won't think too hard about it....nice read..!!

DJ6071d ago

"literally within the hour we had 1080i support up to take care of all those people."

Either RSX is set up really well or this team is extremely good at what they do. Might be both.

kingboy6071d ago

yea that was pretty rapid considering the petite time frame used in achieving that.I believe they`v mastered out the RSX architecture to the max just like Team Guerrilla and a few other first parties

Close_Second6071d ago

...to be a stellar title on the PS3.

I'm always intrigued by comments about how much power is being used given it took over two years to develop the game. Obviously the PS3 has much untapped potential but what's it going to cost to start using all that potential?!?

patriotZero6071d ago

Wow Ps3's %30 - %50 of power..PS3 Rullezz

felman876071d ago

Using 2-3 of the processors. Even Killzone only uses 4 at most (same with FF13) so you can get some kind of idea of what lies in the future. Also, you get better at programming as you gain experience. (LVL UP!)

Shankle6071d ago

Hah bubbles for you felman!

Bebedora6071d ago

I've read if the EDGE tool is used, the code is divided through all six SPEs.
(Help, DJ?)

HowarthsNJ6071d ago (Edited 6071d ago )

I think all SPE's are used, but at varied capacities. The data is farmed out to them equally. Packets go to whichever SPE is ready to take it.

So when they say "50%", they mean all SPE's functioning at 50% of their full load capacity.

DJ6071d ago

and concentrating on those while engineers for their next title try and figure out how to use the rest of the Cell cores. That's how Guerilla is doing it, rather than trying to use all 6 SPEs from the getgo. There's no right or wrong way to learn Cell; it just depends on the engineers each team has. Heavenly Sword, for example, already uses all 6 SPEs.

The EDGE tools show how much they're pushing the SPEs on a per-cycle basis (their performance can be directly measured by EDGE) which is why they can even state in interviews "We're pushing between 30 and 50% of the architecture." It's a big variance, but you'll find out when you play the game that there was a LOT of work done with water physics and animation.

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50°

Celebrating Uncharted: Drake’s Fortune 15-Year Anniversary

November 19 marks 15 years since the release of the Uncharted game that started it all.

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naughtydog.com
Nyxus569d ago

I hope they make another Uncharted game some day.

MIDGETonSTILTS17569d ago

I hope they don’t make another until the end of the ps5 lifecycle…. Show us a better jungle

Minute Man 721568d ago

It's 15 years already....time flys

40°

The Inconsistent Harmony: 5 Examples of Ludonarrative Dissonance in Video Games

VGChartz's Issa Maki: "I finally have a proper designation akin to what I've always referred to internally as 'the line that must be crossed' or 'The Line', for short – ludonarrative dissonance – the separation from a video game's story in relation to its gameplay. Why isn't PETA all up in Mario's grill for jumping on turtles and killing fish, or charging Samus Aran with the extinction of the Metroid species? Ever notice how fire has that habit of making bosses in Resident Evil stronger? Read on my friend, for I endeavor to imbue you with the ability to engage in basic queries concerning the concept."

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vgchartz.com
0hMyGandhi717d ago

I absolutely loved this article! well done.

MadLad717d ago

Nathan Drake is a monster.

190°

Ranking the Uncharted Games From Worst to Best

KeenGamer: "Which Uncharted game is the best? Uncharted is widely recognized as one of the most groundbreaking and consistently great franchises in gaming. For both long-time fans and newcomers to this action-adventure classic, here’s a ranking of the franchise’s four main games."

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keengamer.com
Kyizen1048d ago

UC 2, 4, 3 and 1. Great read and article

ABizzel11048d ago

No Golden Abyss -_-, otherwise I agree with the order.

UC2: Best overall
UC4: Best graphics, best gameplay, best locations, best environements
UC3: Best set pieces IMO (the boat and desert fights will always be amazing)
UC1: A rough Draft of what was to come
UCGA: Basically UC1 on Vita

Levii_921048d ago (Edited 1048d ago )

Great list and great article nicely writen and explained. Although for me personaly i would put Drakes Fortune above Drake’s Deception and Uncharted 4 is absolutely my favourite of the franchise and number 1 for me.

Inverno1048d ago

U2 is the only game playable on crushing without causing a great amount of frustration. Not to mention just how much influence it had that they redid some of U2s set pieces like the caravan twice, and armored truck chase in U4.

DFresh1048d ago (Edited 1048d ago )

I'd rate it as the following.

1.) Uncharted 2
(Close to perfection of any game I've played in years. Single Player/Multiplayer/Co Op all amazing.)

2.) Uncharted 3
(On par with UC2 multiplayer/co op wise minus the kickbacks [aka killstreaks]. I really liked the Lawrence of Arabia story.)

3.) Uncharted 4
(Single player is amazing. Multiplayer was meh. Co Op had potential. Absolutely hated the health revive system it slowed down the game way too much. Always preferred the fast pace action of UC2/UC3. Made it way more fun that way. Recoil was too ridiculous that most people in lobbies would only do hip firing, using power weapons and using that OP grappling hook to melee people after dropping them. Nobody wanted to revive anyone.)

4.) Uncharted
(It's the first in the series so it's hard to judge. Though I loved the story.)

NecrumOddBoy1048d ago

I agree here but it’s also a series you can play from front to back and truly enjoy. Story-wise, they are all great and flow so well. I wish they threw both Golden Abyss and Lost Legacy on this list. Lost Legacy is the best mechanically in my opinion. You can see it’s stepping stone framework for TLOUS2.

Michiel19891048d ago

uncharted 2 is one of the few games that actually surpassed its pre-release hype.

medman1048d ago (Edited 1048d ago )

I am a single player gamer...I barely ever touch a multiplayer component. The only exceptions over the years have been the Mass Effect 3 multiplayer, TLOU factions, and the Uncharted 2 multiplayer. The Uncharted 2 multiplayer saw me spend more time playing it than all my other multiplayer experiences over the years combined. That game really was a masterpiece all around.

brando0081047d ago

I agree completely, those are all stellar MP experiences, coming from another SP gamer who only occasionally gives MP some time.

Gardenia1048d ago

Come to think of it, the step between Uncharted 1 and Uncharted 2 is huge. It goes from the weakest in the series to one of the best games ever made.
I think I'm going to play all of them again soon.

Ninver1048d ago

Yeah all of a sudden I've got that Uncharted itch.

Michiel19891048d ago

is multiplayer still up for the remastered trilogy? or did it never have UC2 mp?

Ninver1047d ago

@michiel1989

Not sure

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