120°

Five Years Ago: Half-Life 2: Episode One - How has it aged?

OXCGN:

"June 1, 2006 marked the date that Half-Life 2: Episode One got into the eager hands of the gaming world...

I have a strong conviction that if we look back across this short span of a few years, we can bring ourselves to the roots of what we have today and get to the bottom of the situations that are presenting themselves in our current industry; not only that, but we can see how it impacted the industry and whether or not its influence was strong enough to survive half a decade

So, will you join me on our step back to 2006, a simpler time?

Half-Life 2: Episode One"

gaminoz4715d ago

I really loved Half-Life 2. Episode 1 was okay, but it was the diversity of 2 that really made it fun.

LocO_o4715d ago (Edited 4715d ago )

I was just playing EP 2 on the Orange Box last night and was thinking that it has aged well over the years.

The Source engine was/is beast of a machine and the physics, weapons and story in Half Life games is stil unrival.

BadCircuit4715d ago

And what happened to the whole episodic thing? By now it should be Half Life 3, not another episode (if one is still coming :) )

SRTold4715d ago

Is Half-Life 2 Episode 1 that same as Half-Life 2? Or is Half-Life 2 like episode 0, and episode 1 is an add on?

Proeliator4715d ago

Episode 1 was an expansion to Half-Life 2.

As the article says, it was a new business model Valve was experimenting with; instead of spending a decade making a big sequel, they will release expansions called "episodes" every few years as to keep people from having to wait.

Pintheshadows4715d ago

I think it has aged well. Still love the opening when you get thrown in the van across the ravine by dog. I do prefer ep 2 though as there was more variety and the end was wtf!

Venjense4715d ago

I was playing it a week ago, the graphics have held up well and the story is still more cohesive and better than 95% of FPS games out there but the shooting mechanics seem very dated.

230°

Valve Software: Gabe Newell believes brain interface will soon enable games to surpass reality

Valve's Gabe Newell believes that a brain interface for computers will make even more immersive games possible in the future that could surpass reality. He also thinks that this could be implemented very soon.

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gamingtechnologynews.com
Knightofelemia1188d ago

I would buy a machine that is set up to how Kirito and Asuna play games in Sword Art Online

Inverno1188d ago

The world of Sword Art is something I don't think any developer right now will ever bother attempting to create. I've seen .Hack too and the games both those anime show is something I wish someone would make. A real life simulation presented in a medieval fantasy-esque aesthetic would make me quit real life in a heart beat lol

Double_O_Revan1188d ago

Software might be really buggy though...

Profchaos1188d ago

Maybe and maybe the flying car bug was really just a prediction of flying car software failure.

ScootaKuH1188d ago

If reality moves at 3 frames per second that is 😉

Kabaneri1188d ago

That sounds cool but imagine the social consequences some people would get really attached to that alternate reality.

Lore1188d ago

Dwight in Second Life comes to mind

Extermin8or3_1188d ago

Automate farming systems abd have computers feed us through tubes and live theblife you want.... lol wait what if the Matrix Is real? :?o :p

AFKghost1188d ago

I really dont give a flying monkey doodoo about all this futurism bs. Its really just sad, old timers on their way out desperately trying to stay relevant when they should have been making good games for the last 20 years.

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70°

TF2 and CS:GO source code leaked, players warned not to play titles

The leak could allow hackers to gain access to your computer.

70°

Half-Life Soundtrack Finally Available for Streaming

The Half-Life soundtrack (as well as Half-Life 2) is now available to play for free on a number of music streaming services.

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techraptor.net