80°
7.0

DeathSmiles 2X Review (Gamesradar)

If you're looking for a fun arcade shooter, why don't you have a seat over there?

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gamesradar.com
80°

What's In a Shooter? Just Ask Cave

Prima Games looks at the best from the hardcore "shmup" developer.

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primagames.com
Tzuno4252d ago (Edited 4252d ago )

ahem. well... is a game where we throw millions beans at once towards you and you need to dodge them all. in short a mess because i don't see where i am going all i see are hundred of colors messed up all over the screen.

30°

Microsoft Need To Review Japanese XBLM Import Support -StickTwiddlers

Deathsmiles 2X hits the XBLM but will Microsofts Japanese import support hinder the titles success on Western shores?

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sticktwiddlers.com
30°

Diehard GameFAN: Deathsmiles IIX Review

A little less than a year ago, Deathsmiles found its way to the US, courtesy of publisher Aksys, but the truth is that the developer of the game, Cave, has been experimenting with US releases for some time before and after this release. As noted in the review of the original game, Cave released Mushihime-sama Futari, another shooter of theirs, with no region coding, presumably to see what sort of market existed outside of Japan for their titles. Between the results of this experiment and their deal with Aksys to bring Deathsmiles stateside, Cave must have seen some favorable results, as they decided to cut out the middleman and start publishing games on the US XBLA service. Late last year, Cave brought us an XBLA release of their arcade classic Guwange, and just a couple of weeks ago they released puzzle platformer Nin2-Jump to the service. Well, they’ve apparently decided to start bringing out the heavy hitters on the service, as they’ve just recently released the sequel to Deathsmiles on the “Games on Demand” side of XBLA, with the creative name of Deathsmiles IIX,

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diehardgamefan.com