DGP: "Eutechyx are aiming to provide an experience akin to the best the genre has to offer on the consoles, combining authentic car manufacturers of Gran Turismo, the customisation of Forza and the MMO theme of Test Drive Unlimited. It will also be free to play, with the option of purchasing additional in-game content."
VVV: "Auto Club Revolution developer Eutechnyx has confirmed the free-to-play PC racing game will be fundamentally re-engineered through a forthcoming update.
Claimed by Eutechnyx to be a "full remodelling" of the browser-based title, Auto Club Revolution "V2.0" will add hordes of new content to the game, as well as tweak and polish existing ACR features."
ACR Dev 1 " have you seen DriveClub and Project Cars"
ACR Dev 2 " YES We all have"
ACR Dev 1 " have you guys played Assetto Corsa and iRacing League"
ACR Dev 2 "Sure all the time"
ACR Dev 1 "Good cause I want ALL of THAT in our game, NOW get to WORK no breaks no time off"
ACR fans go wild!!!!
Fans of the Japanese-based cars, famous for their handling quality and motorsport history, will be able to take to track and challenge friends in the iconic SUBARU IMPREZA P1 2000 and the stunning SUBARU BRZ 2012! The SUBARU BRZ 2012 a car whose set-up was once described as “a recipe for agility, low roll, tossable handling and general chicanery” by Top Gear magazine
VVV: "Auto Club Revolution developer Eutechnyx has confirmed an all-new marque for its browser-based racing game: Maserati.
Currently, only one model from Modena's finest motorcar manufacturer - the track-honed Maserati GranTurismo MC Stradale - has been announced for Auto Club Revolution. It's currently unknown if other Maseratis - such as the Ferrari Enzo-based MC12 supercar, which appeared in the Eutechnyx-published Supercar Challenge game from 2009 - will also be added to the title."
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free to play sounds like a good price.. but where does that leave story mode and an established reason to play beyond mindless circuit racing (forza)?
as well as quality at release.. I'd hate to have it be broken at the begining and never grow a large enough player community to pay through micropayments for the necessary dev time to make it playable and fun. Or get world extensions like Burnout Paradise.. other vehicles than cars, missions so it isn't all about racing etc.
how much of that recognition is just die-hards and fans of the EA brand looking for something to play?
a self supporting community like NFSW doesn't mean it can be as profitable as again, the potential of the original Test Drive Unlimited (with missions, houses for social gatherings, a world that is compelling enough to just drive around, which also could have worked for Seacrest County)... an MMO centered around driving and collecting cars but also upgrading and caring for them (such as an in depth damage system).
Hopefully they'll have something to show at E3 or something playable.