290°

Clever program depixelizes old games, makes Mario go soft

If you've played Super Mario Bros. on your $85,000 HD 3DTV, you might have noticed how the game has been looking especially 8-bit as of late. We now have a computer algorithm that can automatically fix that for you, and make Mario look as smooth as a freshly-installed toilet fixture.

Emilio_Estevez4744d ago

That's pretty cool, now someone has to use it.

Pixel_Enemy4744d ago

SNES emulators have been doing this for YEARS..

Statix4744d ago

Yep, all the top emulators have been implementing an optional pixel-smoothing/interpolation filter, such as this one, for many years now. It's nothing new by any means.

ChronoJoe4744d ago

Was about to say, haha.

Some of the snes emulator filters are pretty cool. I'd like to see it on the PSX emulators though. Don't think a similar effect is available on those.

ApexHell4744d ago

actually chronojoe epsxe has a smoothing feature.

ChronoJoe4742d ago

I know, it just didn't seem to be to the extent of this, Metal. This seems to remove all jaggies... but on Epxe polygonal shapes weren't turned into spheres, and curves... regardless of filtering.

+ Show (1) more replyLast reply 4742d ago
Speakindatruth4744d ago (Edited 4744d ago )

Just so you know, this has been established for over five years. Somehow someone thinks this is brand new and it's not.

Kinda looks like someone took a shit on pixels if you think this is really "new". Honestly, prefer the pixelation or super sai until we get further along into technology where technology can actually determine what colors are dominant and understand where exactly lines need to be. Maybe, 40, 50 years?
This algorithm isn't new. In fact, if any of you have emulated, you know this algorithm has been outdone already.
And to top that, I can do this using Photoshop and Illustrator in under 30 seconds. Gaussian blur and live trace--bam. That's it.

EDIT: here are some of the algorithms that have been around for the past several years to scale and depixelize games: http://en.wikipedia.org/wik...
Yes, really, Wikipedia knows better than Kotaku and Dvice, go figure.

Tony P4744d ago

"This algorithm isn't new. In fact, if any of you have emulated, you know this algorithm has been outdone already.
And to top that, I can do this using Photoshop and Illustrator in under 30 seconds. Gaussian blur and live trace--bam. That's it. "

I'm not sure why you felt the need to point that out when the article already does.

Speakindatruth4744d ago (Edited 4744d ago )

Just don't understand why it's coming around now. Kotaku just did a cover story getting all over it like it's the next big thing. It's old news.
Besides, the articles coverage of it's "computationally complex[-ity]" makes it sound like it's so much better than it actually is--when really something from a GBA Emulator (check out Super 2xSai scaling) will look ten times better.
EDIT: Here's a link to a comparison of the technologies utilizing hq3x, another scaling algorithm that's been around since the beginning of GBA emulators: http://www.somebits.com/~ne...

Pixel_Enemy4744d ago

I don't know how people are dissagreeing with you.. It is true. Snes emulators have a pixel smoothing option and I also prefer the pixel look. You even posted a link to prove it..

Speakindatruth4744d ago (Edited 4744d ago )

People somehow believe the disagree button is a dislike button. Da truth hurts.

Godmars2904744d ago

Then its a bit frustrating that its been around for five years and they're just now even talking about it, much less talking about using it.

Not that it actually looks all that good.

Rocket Sauce4744d ago

Look at the Doom guy's smoothed out face...yikes...

Tony P4744d ago

It's looks ok in most cases. But some of the games lose a bit of personality, I think, in smoothing all pixels. Invaders in particular.

MidnytRain4744d ago (Edited 4744d ago )

"Makes Mario go soft"

O.0

@Kon
...what is he doing?!

Show all comments (26)
80°

The old school "Close Combat" and "Warlords" series is now available for PC via Steam

"SNEG and Slitherine are today very happy and proud to announce that the old school "Close Combat" and "Warlords" series is now available for PC via Steam." - SNEG and Slitherine.

HyperMoused23h ago

Warlords is agreat game, great news

TGG_overlord13h ago

Both series are gret imo, I spent most of my teens on both.

170°

New and improved ASUS ROG Ally X battery life is just what it needs to compete with the Steam Deck

Yet another leak for the ASUS ROG Ally X points towards as much as 8 hours of battery, but how does that compare to the competition?

Vits4d ago

Honestly, I really like this updated version. But it doesn't solve the biggest flaw that the original had for me: the Z1 Extreme APU. Yes, it's an extremely powerful part, but it is not part of AMD's Adrenalin driver update program, so it's dependent on Asus for driver updates. And unfortunately, Asus doesn't have a stellar record of support for their devices.

Goodguy014d ago

Up to 8 hours basically just means the least demanding games. AAA gaming at highest wattage would probably be about 2-3 hours which is good compared to just about 1 hour with the current ally. The OLED Deck can do about 2-3hrs.

mrcatastropheAF1d 10h ago

With much less performance so that makes sense.

The Steamdeck shines at the lower TDP end but gets absolutely mopped at the high end.

Similar longevity with much better performance is a big win for the Ally X

Killa782d ago

Too bad Asus are all awful company.

PRIMORDUS2d ago

They used to be the best when it comes to motherboards, now I will never buy anything from them again.

Firebird3602d ago

8 hrs yea right. Running tetris?

Skuletor2d ago

Only after setting the screen brightness to the lowest level, of course.

Notellin1d 12h ago

They tested the battery life watching a game of Tetris in 360p. Running Tetris natively brought the number down slightly to 1 hour and 38 minutes. 😂

Asuka2d ago

Nope. The only improvements I want to hear is better customer support. Otherwise, I can't be bothered.

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60°

Ridge Racer DS - A Brave but Flawed Racing Revolution

Ridge Racer DS was part of a campaign to have the Nintendo DS' touchscreen redefine input, with mixed results.