Why do we treat innovative games the same as those that offer "more of the same" when they both have been created in the same amount of time? We should be more tolerant with glitches and design flaws in original titles compared to the same problems in sequels.
Cultured Vultures: In the spirit of preserving some kind of history of this industry, we’ve decided to list some of the best games that you just simply can’t get hold of digitally at the minute.
I just started playing Spec op. I've had it for years on steam and forgot about it. Such a good game.
Honorable mention to the excellent Driveclub, one of the best racing games of all-time and one of my favourite games ever.
Outrun Online Arcade, Sega Rally Online Arcade, After Burner Climax... all good stuff. I keep my 360 hooked up to play these as well as the TMNT games that were also delisted.
wow...I have all of them except the Nintendo ones either in physical or digital version.
Also..Deadpool the Game is missing on that list.
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
Battlefield Bad Company 2, Dead Space 2, Crysis 3, and a handful other EA games have finally had their online services shut down.
I had no idea that Bad Company 2 was still running, and only now that I know, I want to jump on! 😥
BF1943 is the only online MP game that I was genuinely interested in. Been playing since launch 14 years ago. Hate that I couldn't put in as much time to play as I'd hoped for during the final week.
Dead Space 2...... I wasn't even aware that had multiplayer. Nevermind that it was apparently one of their best multiplayers!
Dead Space 2 multiplayer had been hanging on for years - I'd boot my PS3 up to see some familiar names in lobbies. This will definitely be missed!
Yeahhhh maybe, but is it necessarily the consumer's job to sponsor innovation? The game has to be good first!
A lot of people buy into the fallacy that different is automatically better. Over writing a long thing no one is going to read ill make it simple (yays?)
If people arnt critical of your work; then how do you know what is right and wrong? If we expect QA teams to do everything... then how does a game like BRINK come off as acceptable?