520°

PS3's Power Confined to Prosperous Exclusives

"Since the release of Sony's PlayStation 3 back in 2006, gamers around the world have debated the fact that PS3's superior hardware to its competitor, the Xbox 360, should push its titles beyond what's capable on the Xbox 360. With titles such as Killzone 3 and Uncharted 2 now on store shelves, these discussions are likely to contain mention of such software titles as leverage, but how does the co-founder and designer of his own studio feel about this?"

-TheGamerAccess.com

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Nick2120044724d ago

I wonder if what Sony has learned from the development side of things with the PS3 will have an impact on how they approach their next console.

Shaman4724d ago (Edited 4724d ago )

Of course they learned...They should have dumped Cell and blu ray,really.With dumping blu ray they could easily went for 1GB of ram(as all the consoles would have HDD disk space wouldn't be such a problem) and dumping money into cell was wrong idea IMO since with that kind of money they could probably get specially designed,considerably better GPU than 360 had and not only would games look better than 360 counterpart,3rd party would turn on PS3 much and they wouldn't miss 2005 launch because of blu ray diodes.

Its evident that they learned it since NGP looks to be much more GPU focused machine than CPU focused.Generally,its not that the "learning to develop" for console is giving better results as time goes by,its developers knowing ins and outs of system and having much better and optimized algorithms than couple of years before.

Testament to that is just how fast MLAA pass is on 360(1.2ms on 720p).Its not that you can't do it,you just have to find smart way to do it...

RedDead4724d ago (Edited 4724d ago )

This^^^ Cell was not needed. Could have just threw in a good Gpu instead of it along with the RAM. Seems they have learned, best option would be to wait a year after the Xbox 3 to comes out and 1-up it with a better GPU. Simple enough, the Ps3 will obviously be more powerful on every level with that, devs will like too work on it aswell. Good choice with the Ngp

Obviously the disagrees though 8\ Power of the Cell!

I dunno if I agree about Blu ray aswell, extra space helpped, although the Dvd constant spin speed makes it a better disk so too speak. Just can't store alot of info on it.

Cenobia4724d ago

I'm pretty sure bluray was a big win for Sony. It may have prevented some earlier games from going to the PS3, but they crushed HD-DVD, and we are seeing the benefits of the larger format in a lot of recent games.

BrianG4724d ago

I agree that Sony could have played the safe route and simply made a more powerful GPU and used more RAM.

But Sony has been known for pushing the envelope, which is what they did when designing the Cell architecture. The same can be said about Bluray.

Now we all know that Bluray has indeed paid off for Sony, clearly showing its superiority to other HD formats on the market. The Cell on the other hand wasn't as big of a success. But how would we have new things like Bluray without trying new things?

If every company played it safe, we would be dealing with the same CPU and GPU architectures for decades to come. "I know, add a core" "Time to release are new chip, add a core".

In theory the Cell architecture makes perfect sense, blurring the line between CPU and GPU since it can handle what used to be natively GPU processes. Also having many SPU's to assist the main processing unit. I think the Cell would have been a definitive success if it utilized 3 PPU's instead of only 1. It would have helped the unfamiliar developers port games easier while giving experienced developers more horsepower to play with.

Just my thoughts. I don't disagree with your opinion or facts presented. At the same time I understand why Sony made the decisions they did for the PS3, risky, but paid off in the long run. Plus we have the added bonus of developers now knowing new ways to work game code to fit tight resources.

death2smoochie4724d ago

Nothing wrong with Blu-Ray at all. The limitations for the PS3 as for the Xbox360 also was lack of RAM and Bandwidth that is associated with both.
One of Sony's BIGGEST mistake (and it seems they have corrected this fully with the development of the NGP) was the fact they took NO advice or after thought from game developers when they designed the PS3. They built a system with the idea:

"Build it, they will come..."

and this hurt Sony for the first few years of the PS3 life as game development was very hard.
Sony has always had poor software development tools compared to MS and even Nintendo.
You can bet your ass, based on how Sony has courted developers this time around with the NGP, that they will do the same with the PS4 and make it a more developer friendly system with better software development tools.
However as I said, Blu-Ray imo was a smart move on Sony's part

darthv724724d ago

I dont know so much about the bluray being a win for sony. It has been a win for movie studios but we are really NOT seeing the benefit of such high capacity in games. For all intents and purposes we have been told that the capacity of the bluray would make games longer and more involving. Not sure how because it is a storage medium and nothing more.

Like carts and CD's and hdd's. It simply holds the data that the main hardware loads into memory to process. Nothing is processed from the disc itself except cutscene data. The linear nature of a movie plays out on the disc like records used to from beginning to end.

Games are not linear which adds to the fact that data is read at various points of the disc. I am expecting 100's of hours of gameplay and story but we are not going to see that. At least in the typical $60 game because we know that development time costs $$$$.

Sony also knows that there has been more improved efforts made in the fields of compression to which bigger games now are still able to fit on DVD. Yeah I will get smited for that but in seriousness. Why can a game still fit on a DVD and come out looking and playing the same as the bluray version?

That last statement is questionable because it is the 3rd parties responsible for the content as opposed to the dedicated 1st/2nd ones that handle the exclusives. Yes PS3 exclusives look and play great but unfortunately this gen has been overrun by the 3rd parties and the idea of equality among platforms.

It is really sad that MS had not focused its efforts on securing such talent like Sony has. We 'could' likely see quality development on the 360 that equates to that on the PS3. MS I suppose wanted to make a platform to be as diverse and straightforward as it could to entice the 3rd party development. It comes as no surprise that 360 life is from 3rd party games. It has the highest ratio of 3rd to 1st/2nd of any platform I remember seeing before it.

MS has achieved in making the 360 a very primary focus like they did with their windows platform. People may hate it but it doesnt mean its all bad. These companies are under no obligation to make their games the way they do. They do so at their own choice. So when we criticize a game for its equality in presentation, it's like one side is jealous that the other is getting a version of equal value instead of when the Genesis and SNES had real differences we could see and hear.

Power is only as good as those who are using it. I have seen things on the Genesis never thought possible because of the way it was designed. Yet the proof is right there. Same hardware that the game Altered Beast (launch game) played is also playing Ranger X or Gunstar Heroes.

Creative developers are the ones able to surpass the "limitations" and deliver the goods.

sikbeta4724d ago (Edited 4724d ago )

You guys still think Blu-Ray was a bad move for Sony? come on people, this format is here to stay, even if Sony, for some reason couldn't push it with the PS3, the Movie Industry could have take care of it but with Sony have their Movie Division, they did it...

zag4724d ago

The reason for little ram is it has the fastest ram from rambus (from memory) intel used to use it then everyone had a whinge about it costing 3 times the amount for a stick of ram compared to DDR.

The ram bus in the PS3 is like 50gigbytes or so in speed.

it's way and above the fastest DDR stuff you can get in a PC.

You can't use the Cell and use slow ram it just won't work, so if you use a big chunk of that ram when hardly anyone uses it well it's going to cost a bucket load for each stick.

DragonKnight4724d ago

Even before NGP, Kaz Hirai emphasized that for the next PS console, they will bring in the devs to help design it. Developers will have a say in what's going into the next PS console, so you can bet it will be very developer friendly.

And please stop with this nonsense that Blu-Ray is slower than DVD. It's faster than DVD, it's just that the PS3 uses a 2x BR drive, which happens to be slower than the 12x DVD drive in the 360. Don't make me post the link comparing the speeds because a 3x BR drive is faster than a 12x DVD drive.

gamingdroid4724d ago (Edited 4724d ago )

With an install required on many games, I fail to see why Blu-Ray is needed on the PS3. You could have as easily installed the assets into to hard drive.

It will load faster, and installation from a DVD drive would have been faster than Blu-Ray's 2x speed and cost you less.

Then the question about the Cell? Why not just dump a faster GPU in instead of making the CPU support the GPU? Seems like a complete backwards design.

I do have to give Sony credit for creating a solid low failure rate console, with a very solid feel. The PS3 phat looked like one piece expensive technology (and it was) and no other console since has the same aura including the Xbox 360 S.

jetlian4724d ago

its not just that. 360 has and uses better compression which makes the gap bigger.

ProjectVulcan4724d ago (Edited 4724d ago )

Bluray was as much as marketing move as it was for being genuinely useful for games. Saying that, it began to be clear that catering for the lowest common demoninator (i.e 360's dvd) meant it would only ever be good for exclusive PS3 games. It did introduce me to bluray movies too though, and i am a big movie fan so no regrets here.

With regards hardware, then the GPU is the worst choice. The problem was that sony did not commission a custom GPU like microsoft nor select a recently released GPU, but instead opted for a design that was already 18 months old when PS3 launched.

Admittedly this was partly down to delays beyond sony's control, but really you shouldn't be releasing a console with a slower GPU a year after your primary rival. It should have been faster. It should have been custom designed based on Geforce 8- which in the end launched the week BEFORE PS3.....

Sony could have asked Nvidia to basically halve their latest and greatest in development at that time, an 8800GTX, and throw it into PS3, it would have been a lot faster than what RSX is but most importantly more flexible.

DragonKnight4724d ago

@gamingdroid: "With an install required on many games, I fail to see why Blu-Ray is needed on the PS3. You could have as easily installed the assets into to hard drive."

There are 4 reasons.

1. Sony was anticipating the size of games to be much greater than a standard DVD9 would be capable of holding on one disc.

2. Because of number one, and the fact that there are people who like having a physical copy that can't suddenly be erased, they went for an optical drive.

3. PC's still use discs to install games, so what's the big deal?

4. It was a marketing move for Sony in the movie industry as well.

"It will load faster, and installation from a DVD drive would have been faster than Blu-Ray's 2x speed and cost you less."

Again, DVD is slower than BR.

http://www.blu-ray.com/faq/...

We see here that a 1x drive of BR has a data transfer speed of 36Mbps vs the DVD's 11.08Mbps

So this idea that it would be faster with a DVD drive only hinges upon the type of BR drive. a 3x BR drive is faster than a 12x DVD drive. As for cost, that's relative.

"Then the question about the Cell? Why not just dump a faster GPU in instead of making the CPU support the GPU? Seems like a complete backwards design."

Because Sony didn't want a console that did only beautiful scenery and characters. It wanted a console that could push console physics to another level as well, plus they figured they could reduce memory usage with the way the Cell is designed.

@jetlian: "its not just that. 360 has and uses better compression which makes the gap bigger."

Ummm, no. A compressed assets take longer to load than non-compressed assets. The potential with Blu-Ray is to have whole uncompressed games on a disc, which would obviously load faster. In this case, speed of the games is all up to the devs, not the hardware.

gamingdroid4724d ago

"Because of number one, and the fact that there are people who like having a physical copy that can't suddenly be erased, they went for an optical drive"

Re-install it if it got erased. You have it on a physical DVD disc anyhow.

"We see here that a 1x drive of BR has a data transfer speed of 36Mbps vs the DVD's 11.08Mbps "

Nice mis-information there. PS3 Blu-Ray drive tops out at 2x speed. That means Blu-Ray tops out at 72 Mbps and DVD at 12x tops out at 132 Mbps (that's taken from your source 1x at 11Mbps). Now granted the difference is likely to be small in practice, due to the CAV speed of DVDs except you can optimize the data on the outer edge of the DVD.

"...plus they figured they could reduce memory usage with the way the Cell is designed."

It not sure how PS3 reduces memory usage? If anything, it puts constraints on how you use the little available memory. Maybe you can enlighten us on how the Cell reduces memory usage?

I'm sure Sony had their reasons, but I don't see enough of a value. If anything, pushing technology out to early actually holds it back for competitive reasons. I betcha MS would have released a new console sooner if faced more pressure, but Sony's got to recoup their cost on PS3.

IHateYouFanboys4724d ago

@DragonKnight:

"There are 4 reasons. "

no, there is only 1 reason - sony used the PS2 as the trojan horse for blu-ray so they could make it the standard format for movie releases. thats the only reason blu-ray is in the PS3.

"Again, DVD is slower than BR. "

but again, the DVD drive in the 360 is faster than the Blu-Ray drive in the PS3 95% of the time. it doesnt matter if a 3x BR drive is faster than a 12x DVD drive - the PS3 doesnt have a 3x BR drive!

the DVD read speeds of the 360 are 8-16MBps variable. the BR read speed of the PS3 is 9MBps constant. so at the SLOWEST read speed, the 360 reads 1MBps slower, but at its fastest it reads almost DOUBLE the speed. at its average, say 12MBps, its 33% faster than the PS3s read speed.

"Because Sony didn't want a console that did only beautiful scenery and characters." yes they did, because thats what the fanboys eat up.

most of their big games that have anything to do with physics use an off the shelf physics engine that has been used in every game under the sun - Havok. Naughty dog made their own physics engine for Uncharted, but dumped it and used Havok in Uncharted 2 because it simply wasnt as good as Havok. Physics engines dont need some sort of super CPU to run.

"A compressed assets take longer to load than non-compressed assets. "

hahahahahahahahahahahahahahah ahahahahahahahahahahahahahahaha hahahahahahahahahahahahahahahah ahahaha.

oh boy. are you serious? so youre saying that loading a 1MB compressed file takes LONGER to load than a 10MB uncompressed file? are you serious? compression is used to DECREASE load times, as decompression is done basically 'on-the-fly' at no processor cost. reading 1MB off a disc is a LOT quicker than reading 10MB, thats just basic common knowledge.

compression is GOOD, and any developer whos not doing it is just kidding themselves. the only things that should be left uncompressed are uncompressed audio (obviously) and FMVs.

Persistantthug4724d ago

The problem was the tools.

Sony didn't design the tools to give game developers the EDGE they needed to do proper development.

When I say EDGE, I mean that literally and figuratively.

For the next gen for Sony's PS4, I expect them to use another, but ADVANCED CELL Processor and/or derivative of it.

Same with BluRay....Same but bigger and better.

DragonKnight4724d ago

@Fanboy who hates himself: "no, there is only 1 reason - sony used the PS2 as the trojan horse for blu-ray so they could make it the standard format for movie releases. thats the only reason blu-ray is in the PS3."

You wish. Your statement would hold merit if anyone other than Ken Kutaragi designed the PS3. Ken designed the PS3 to last, not just to play movies. He knew that the size of games was going to increase, and as a man with a engineering background took the necessary steps to ensure that the PS3 would be able to sustain a 10 year life cycle. Sony wouldn't need the PS3 for Blu-Ray at all.

"but again, the DVD drive in the 360 is faster than the Blu-Ray drive in the PS3 95% of the time. it doesnt matter if a 3x BR drive is faster than a 12x DVD drive - the PS3 doesnt have a 3x BR drive!"

Specious reasoning. Blu-Ray reads at a faster constant rate. Just because the PS3 doesn't have a 3x drive (btw, you're arguing semantics) doesn't mean Blu-Ray itself is slower.

"most of their big games that have anything to do with physics use an off the shelf physics engine that has been used in every game under the sun - Havok. Naughty dog made their own physics engine for Uncharted, but dumped it and used Havok in Uncharted 2 because it simply wasnt as good as Havok. Physics engines dont need some sort of super CPU to run."

It is a fact that the computational ability of the Cell is unmatched in console history. You are now trying to argue the devs use of the architecture as a method to talk down the hardware when, in fact, you can't. Again, it comes down to the devs. Just because they don't use the full ability of the Cell, doesn't mean Sony didn't intend for the Cell to be used to it's greatest strengths.

"oh boy. are you serious? so youre saying that loading a 1MB compressed file takes LONGER to load than a 10MB uncompressed file? are you serious? compression is used to DECREASE load times, as decompression is done basically 'on-the-fly' at no processor cost. reading 1MB off a disc is a LOT quicker than reading 10MB, thats just basic common knowledge.

compression is GOOD, and any developer whos not doing it is just kidding themselves. the only things that should be left uncompressed are uncompressed audio (obviously) and FMVs."

See, this is where you show your ignorance and fanboyism. First, you try to stack the argument in your favor by using varying sizes of data. It is a fact that uncompressed data loads faster than compressed data because it doesn't need to first uncompress and then load. In all likelihood, that 1MB of compressed data may load at the same speed as that 10MB of uncompressed data. But why don't you try to use the same amount of data next time.

And then you chastise devs for NOT wanting to reduce the quality of their game by compressing the data? Wow, MS has you by the nuts don't they? Fact: Compression is only used because it has to be, not because it should be.

MaxXAttaxX4724d ago (Edited 4723d ago )

The CELL works with the GPU and processes some of the graphics before it even gets to the GPU.

IT GETS THE JOB DONE! Just look at the results. The graphics look great, especially with exclusives.
_____

And Blu-ray:
Really? People are still in denial about this?
Does LA Noire ring a bell. Or better yet, how about Final Fantasy 13? We all know how that turned out.
When will people learn.

And Blu-ray is not slow!
It requires less rotation speeds to read larger amounts of data. So there goes your "slow" theory.

But I guess fanboys will downplay what they fear.

gcolley4724d ago

the PS2 was also hard to code for. they didn't learn then, maybe this time though as games get ridiculously expensive to make

JBaby3434723d ago (Edited 4723d ago )

Thank you DragonKnight for intelligent posts.

Blu-Ray is a better format than DVD end of story. Yes when the PS3 released 2x BD drive was all that was available so DVD has the edge between the two consoles but now you can get 8x drives that smoke DVD drives so I'm happy Sony pushed the technology even in the early stages because otherwise we'd still be stuck with DVDs for the next gen.

Uncompressed assets are always better to stream in than compressed assets because they don't have to be decompressed first. That's common sense. How can anyone argue to just stick with compression when you have the space (and speed as illustrated above) to have uncompressed assets?

Best Line in this discussion "Fact: Compression is only used because it has to be, not because it should be."

With regards to the CELL. "Why not just dump a faster GPU in instead of supporting a weaker GPU?"

Fact is GPUs are taxed much more than CPUs in today's gaming environment so it actually makes a lot of sense to use the CPU to pick up slack if it can (and the CELL can like no other). The problem is that Sony did not plan for a proper GPU (the plan for 2 CELLs didn't pan out so they grabbed what they could at the last minute) so the GPU suffered for it. RAM and bandwidth are also a problem but using the CPU to assist the GPU to allow the GPU to do even more makes perfect sense.

Now that devs know how to use the CELL and we see what it can do, I would love an upgraded CELL plus the latest GPU with upgrades to XDR RAM and DDR with system bandwidth increases across the board. That would be quite a system.

Dragun6194723d ago

Wow, we still have some Blu-ray Haters?

Blu-ray delivers 4x space than regular DVD's and more than that if it dual layered. How can you guys hate more space? MGS4, LA Noire, FFXIII, etc & all Ultimate/Goty edition games like Borderlands, GTA4, & Dragon Age, have all benefited from Blu-ray along with Movies, easily using Blu-ray to deliver 1080p HD quality, with 5.1/7.1 surround sound.

And The Cell has help produce great games such as Uncharted 2, MGS4, God of War 3, Heavy Rain, Killzone 3, & soon Infamous 2, Resistance 3, Uncharted 3 The Last Guardian, Starhawk, etc. I dunno about you but PS3 exclusives are looking better and better.

Man, you haters are getting weak.

+ Show (20) more repliesLast reply 4723d ago
metsgaming4724d ago

well with the NGP they made it easy to develop for so you can say they learned. They learned that they should talk to devs and let them know what they are going to do. I dont think they will switch over to make it develop like the pc but they will talk to the devs especially in house.

miyamoto4724d ago

good point mate

" I dont think they will switch over to make it develop like the pc"

because many analysts like Hideo Kojima see that its games made for mobile devices like smartphones & tablets that is starting to take huge chunk of the gaming market in the near future.

The way I see it many NGP & PlayStation Certified games will be PS3 compatible which will make the PS3 alive and well on the mobile era.

ALFAxD_CENTAURO4724d ago (Edited 4724d ago )

They learned to improve more, when it is compared to 2006 status.

Sony is the Company that make risks in the Gaming Industry.

And with those Risks, they can have a successful plan or receive a bad report in different aspects.

Mr Tretton4724d ago

Dump BD? lmao

More memory would have been nice but it's all irrelevant as we approach next gen

baker_boi4724d ago (Edited 4724d ago )

My bad this was supposed to be for the posts above.
-----EDIT-----

Yeah the Blu-Ray market was clearly bust for Sony, ya know, selling all those Blu-ray movies and games.

And The military and certain other groups using networked PS3s for super computers? Man such a bad idea. The CELL just really wasn't needed.

/sarcasm

miyamoto4724d ago

I remember this scenario during the 16-bit era:
The SNES vs The Genesis

360/Genesis one year head start > PS3/SNES
360/Genesis great American support > PS3/SNES
360/Genesis initially sells faster > PS3/SNES
360/Genesis at the time FPS/Sports console of choice by Americans > PS3/SNES
PS3/SNES arrive a year later > 360/Genesis
PS3/SNES more powerful > 360/Genesis
PS3/SNES more powerful graphics > 360/Genesis
PS3/SNES more potential > maxed out 360/Genesis
PS3/SNES more longevity/staying power > 360/Genesis
PS3/SNES more support in Japan & Asia > 360/Genesis
PS3/SNES more exclusive games > 360/Genesis
PS3/SNES bank on exclusive 3D games > 360/Genesis

I love my Genesis as it had great action games & more reliable hardware than my SNES. I loved my SNES for its great JRPGS and great graphics. I hope Sony & Microsoft learn a lot from history.

Istanbull4724d ago

You are obviously a young kid who doesnt know anything about Sony. The PS2 was also said to be difficult to develop for, but after time passed on, the complaints stopped. And after 7 or 8 years in PS2s lifecycle, we got really great looking games who competed with first gen games of the 360 like GoW2 or FF12. Thats what Sony means with 10 years plan. I hope you're not too young to understand this.

gcolley4724d ago

you are obviously a fanboy

no PS2 games looked as good as the best xbox1 games, let alone the 360. looking at games like riddick and doom 3 on xbox, GoW2 and FF12 didn't even come close. it just didn't have the horsepower

10 year plan doesn't really mean anything to core gamers. if you stick to a console for 10 years you get left behind. within a year or 2 of a new console release, most people have forgotten about the previous one

Jocosta4724d ago

They disagreed with a rhetorical question. Priceless.

Foliage4724d ago (Edited 4724d ago )

The Cell and Blu-Ray are two reasons why the PS3 has excelled. I'm not sure what basis the poster is running from, but it is incredibly misinformed.

The only real shortcoming you can point to in the PS3 design, opposed to the 360 one, is the RAM structure. They both have the same amount of RAM, but not having it shared like the 360 was a severe blow. Sure you can create kernels to share the CPU RAM for the GPU, but despite the Cell being the better processor (compared to the 360) it is not efficient enough on it's own to make up for a 256 MB hard ceiling.

If your game is CPU heavy (these days, which game isn't?). The PS3 does become a problem.

With that said, the rest of the design on the PS3 is far superior in all regards when it comes to hardware. You can argue the GPU is slightly worse, but it's hardly worth discussion.

The Cell and Blu-Ray ARE NOT A PROBLEM.

saladthieves4724d ago

Is it me, or is it that every time this guy speaks about something in the video, I'm busy concentrating on the video game screen on the left, not even paying attention to him?

kikizoo4724d ago

"dragon
its not just that. 360 has and uses better compression which makes the gap bigger. "

GAP ? living in the opposite world of xfans or what ?
the "gap" is getting bigger beetween ps3 exclusives and competition, and it's not because "they don't want to make that kind of quality games/graphics on 360", they just can't !

PS3 is more powerfull, cpu, ram, and bluray...nobody with a real tv, good eyes and the consoles can't deny that.

+ Show (8) more repliesLast reply 4723d ago
trainsinrdr4724d ago

im still waiting for the ultimate ps3 game

metsgaming4724d ago (Edited 4724d ago )

well you obviously haven't been looking.

Happythedog4724d ago (Edited 4724d ago )

GT5, MGS4, Uncharted 2, God OF War 3, GT5 and MotorStorm AP

Those are ultimate Ps3 games.

I put GT5 twice cause its that dam good.

Killzone3___4724d ago (Edited 4724d ago )

heavy rain , demon soul , little big planet 2 , killzone 2-3 , warhawk , inFAMOUS 1-2

motor storm one is the best one , i don't like the others ...

GodofSackboy4724d ago

There is only one ultimate game on PS3, nay, any console.

Metal Gear Solid 4

MysticStrummer4724d ago (Edited 4724d ago )

Everyone seems to be assuming trains is trolling but he's right, even though it may be unintentional. PS3 still has upside. The competition is gassed. Whether that will mean anything in terms of the "war" remains to be seen.

+ Show (1) more replyLast reply 4724d ago
Alos884724d ago

I know he's saying exclusives, but I keep hearing "excluses" when he says it.

trophywhore14724d ago (Edited 4724d ago )

I swear still after 6 years, its the same arguments. Yes the xbox is easier to programe for according to developers, but look at what you COULD accomplish with talent and enthusiasm. God of war3 uncharted 2 and killzone 3 for example.

BrianC62344724d ago

These dumb third party developers are robbing us of great games by making the PS3 versions the same as the 360 games. It's getting old. Shame on them if they're too lazy to make real PS3 games.

death2smoochie4724d ago

It's a money issue. It will cost more man power an finances to put in the extra effort to make the PS3 version stand out when it comes to multi-platform games. Most 3rd party companies WILL not do this because time is money.
And your argument can also go towards PC multi-platform games.
The majority of PC games this generation have been just ports of console games. In almost every case the PC version looks almost the same or slightly better and THAT should never be the case taking into consideration the power and head room a PC has over any of these consoles.
The reason why? As stated above. The cost of development.
1ST, 2ND party games for the PS3 are funded by Sony so they have the time and effort to put into these games.

BrianC62344724d ago

My answer to you death2smoochie is these third party developers are holding the PS3 back. Sony continues to show how great PS3 games can be. The third party developers are letting us gamers all down. I don't want a mediocre version of a game if I can have a better version.

user83971444724d ago

Another thing is that GOW3 and Uncharted 2 have no install and no loading times! And they are easily the best looking games out there.

guigsy4724d ago

Yeah but all those examples are exclusives. The video argues that multiplatform developers don't have the resources to invest heavily in the PS3 architecture, so you're getting multiplatform games will are often of the same quality (and sometimes worse) then their 360 counterparts, rather than looking much better. It's nothing to do with talent and enthusiasm, some smaller developers simply can't afford to bring out the best in the PS3.

jrisner4724d ago

ummm Isn't any console's strength based on it's exclusives?

just wow.....

Bell Boy4724d ago

That's what I thought..lol

MysticStrummer4724d ago

Of course exclusives are important. The only people who don't admit that are fans of the competition. Exclusives have been the main factor in console "wars" since Atari 2600 vs Mattel Intellivision. Also... LOL @ all the "They should have dumped the Cell and Bluray" talk above.

Show all comments (91)
150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos3d ago (Edited 3d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers3d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos2d ago (Edited 2d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken2d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g3d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing3d ago

Cmon where's the pictures of your children. Don't hold out on them.

H93d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola3d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6693d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle3d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg3d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos3d ago

Souls games will be like that players struggling make it harder

PassNextquestion3d ago (Edited 3d ago )

I think if used correctly it could work well

jambola3d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies24d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken24d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga24d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken23d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6423d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long23d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197223d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic23d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 23d ago
DivineHand12523d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91323d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer23d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit23d ago (Edited 23d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91323d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit23d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 23d ago
Christopher24d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6923d ago (Edited 23d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit23d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal24d ago (Edited 24d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher24d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken24d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197223d ago (Edited 23d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic23d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2323d ago

Correction, they have no issue playing good live service games

shinoff218323d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit23d ago (Edited 23d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder24d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts24d ago

Headline truncated:
"... off a cliff"

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