250°

Namco wants to "keep pushing" Enslaved

Namco Bandai wants to "keep pushing" high-budget adventure franchise Enslaved, despite there being no sequel currently in the works.

"We're very much behind it," Namco Bandai's UK marketing manager Lee Kirton stated, speaking to Eurogamer during this week's Eurogamer.net Podcast.

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eurogamer.net
Godmars2904745d ago

ANd the dead horse has officially been beaten...

NewMonday4745d ago

Just had I thought, if Namco get Ninja Theory to handle the graphics and animation of a Tales game, they may make the best JRPG of this generation.

Tuxedo_Mask4745d ago

Right now I just dislike the work of Ninja Theory, but if they're allowed to ruin the Tales games too I'll officially start hoping they go bankrupt.

afterMoth4745d ago

How about you start pushing something good or put money into developing better games.

NewMonday4744d ago (Edited 4744d ago )

they would just do the graphics and animation, not much els. everything other than that would be done by the regular Tales developers.

ABizzel14744d ago (Edited 4744d ago )

Stop hating on Ninja Theory. They're good at making good stories, and enjoyable characters something missing from the majority of games.

The problem is they're not as adept at gameplay. They need more skilled developers, or they need to put more time into making sure the gameplay experience is as good as the other parts of the game.

It seems story and characters comes first, which is a nice change, but at the end of he day it's the gameplay that matters most.

Enslaved is a pretty good game 8/10 IMO. THe problem was they wanted to reach the same level of excellence that Naughty Dog did with Uncharted, and unfortunately they didn't surpass Uncharted 1. If you like hack and slash games, then this is a game you should pick up for $20, everyone else can pass on it.

+ Show (1) more replyLast reply 4744d ago
jack_burt0n4745d ago

its been beaten, had its bones melted down and turned into glue and used for mailshot envelopes.

Godmars2904745d ago

Don't think it was a bad game, but continuing to promote it when they're not going to continue the franchise makes no sense. More so because of low sales.

Kran4745d ago

KEEP PUSHING!!!

I want a sequel :(

Croash4745d ago

You're not the only one.
It's not like they gave us a proper ending anyway, so it has to have a sequel.

Quagmire4745d ago

I personally felt, while Enslaved was great, the combat in HS was better, thus making it a better, well-rounded, if short, game.

Kalowest4745d ago

Its a great game(story and voice acting), but it feels repetitive after awhile.

mastiffchild4745d ago

To be really, really blunt about it it fet like the actual GAME part of Enslaved came WAYdown their list of priorities behuind story,acting,plot and character progression and graphics.

The platforming was piss poor and repetitive as all hell and the combat was nearly as bad. After HS I felt this was a step FURTHER AWAY from being a great game. Certainly there were issues with HS(length, a bit of tearing and a couple of weak characters in an otherwise really good game)but compared to the weak gameplay of Enslaved give me Nariko and even Kai every time.

Had they had another studio on hand to steer the gameplay Enslaved could have been amazing but the game didn't match the other stuff on the disc. not even close and it's one of the few games that I actually like that I can't play for a decent length of time because the gameplay gets so boring and it frustrates me that they got the rest so right and forgot , like, the most important bit. What Capcom saw to make them think NT are the right people to reboot DMC when that series depends on inventive and demanding gameplay I will never know.Thing is Sony Cambridge were helping them on HS so maybe if they had someone else again?

Venoxn4g4745d ago

I really liked this game :)

Redgehammer4745d ago

So did I. I loved the story and presentation very much, and the game mechanics didn't make me wish I was mowing the lawn or flossing my spleen. I also would enjoy continuing the adventures of the Tripped out Monkey.

Soldierone4745d ago

Give it a better engine, better development time, and work out all the kinks before releasing and yeah ill buy a second one.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi33d ago

You left out The Darkness games bring those back

fan_of_gaming32d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long32d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming32d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10132d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor32d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6932d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming32d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno32d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming32d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1038d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1038d ago (Edited 1038d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1038d ago (Edited 1038d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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