50°

Not So Massively Extra: An interview with Vorp developer END Games

Massively: When we were first introduced to the sci-fi Asteroids-esque shooter Vorp!, we didn't really know what to make of it. It's a Facebook game, but it has action-based gameplay and shiny graphics. It has a singleplayer survival mode but also has multiplayer components and uses Facebook's social tools. As the game is still in the alpha stage, gameplay is also still under development, and details of how the multiplayer components work are thin on the ground. We contacted the game's developer END Games to get the details on the upcoming title, its multiplayer aspects, and what the future holds for Vorp!'s development.

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massively.joystiq.com
30°

4CR Interview – Endgame Studios

"Endgame Studios made the 3DS title Fractured Souls. I picked up a copy and had a few questions for them. Co-founder Grant Davies was kind enough to join me for a Q&A session about their studio and their games!", writes 4ColorRebellion.

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4colorrebellion.com
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7.0

GameZebo: Vorp! Review

GameZebo: Vorp feels like it could have been released 10 years ago. We don't mean that in a bad way at all; rather, it's an indication of how far this sort of team-based space battler has come over the last decade - that is, not very far at all. The moment you jump into

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gamezebo.com
20°

Wiiloveit.com: Interview - Endgame Studios

"I'm told that game development can be an unforgiving field to work in, and the more I learn about the struggles smaller teams have had to go through, the more I realize the truth of those words. When you have a vision that you feel really strongly about and even have solid execution to accompany conceptual thought, to have your ideas shot down or otherwise be hampered at every turn can detrimentally affect your spirit and belief in what you've worked hard to see to fruition. These are feelings that Endgame Studios knows all too well." -- Wiiloveit.com

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wiiloveit.com
GamePodunk4206d ago

Nice job! I love reading your interviews with these smaller developers because the big sites rarely ever cover them.