120°

The turbulent times of the PlayStation 3

Neowin has an in-depth article on the ups and downs of the PS3 and what Sony has done to combat the various issues it has had - "It has now been over 3 weeks since the PlayStation Network was taken down by Sony due to a hacker incursion that has made headlines worldwide. The loss of personal data, the potential leak of credit card data, the lack of security and seemingly slow response from Sony has gamers, developers and privacy experts alike all calling for blood.

There's talk of developers abandoning Sony's platform entirely due to losing a lot of revenue and retailers aren't exactly making a case for consumers to stick with the PS3 as opposed to the competition.

Factor in that the Xperia Play doesn't seem to be shifting games and things are looking pretty bad for Sony. Is this the end of the PlayStation 3? Can Sony recover from this any time soon, if at all? Well, if any company can come back from the brink, it's Sony - and history will show you why."

Kushan4744d ago (Edited 4744d ago )

Before anyone asks, I wrote this. I genuinely think its pretty fair throughout and most people think it's a great read. However by all means, any feedback is welcome.

iamnsuperman4744d ago

Pretty good run down on the PS3 history (bad part). It is surprising how much the PS3 has come leaps and bounds since its launch despite early and now recent problems

Jack-H4744d ago

I agree with everything you said...it is surprising.

Kushan4744d ago

I think the PS3 has had a really tough time. Some of that can be attributed to Sony's mistakes and some of it can be attributed to luck, but I think it's incredible how Sony has handled each situation. Some of those issues would have killed any other console, but not the PS3.

GrieverSoul4744d ago

The PS3 is the cool kid at shcool. Every nerd hates him but deep down inside they just want to be like him. Sony tried their best to please everyone. They gave Linux, no region lock for games and media capabilities to the PS3. Every reason why people said they modded their PS2.

Still, the real reason came to the surface. Tech geeks/genius hobby and Game Piracy. The failoverflow group were smart enough to keep the keys for themselves. They knew piracy would become an issue. But Geohot was just there for the fame and exploited team OverFlow´s work and released the keys.

Nice read and great article.

ConanOBrien4744d ago (Edited 4744d ago )

Anon has more or less been contributed in the turbulent times, if only there was no anon then Sony PSN would've been unsecured. So yeah it's been a great lesson for Sony, our godly corp. Arrogance pays, fans need a better and safer Sony.

+ Show (1) more replyLast reply 4744d ago
KingPin4744d ago

sony will always bounce back. they always have and always will. for every down that theyve had since the ps3 launch, they always had a positive to counter it. it will be no different this time with the whole psn issue. sony isnt the first company to be hacked and have personal data stolen from them and it definately wont be the last.

this should be a lesson to the users to be more careful next time and not put 100% responsibility in the hands of one company. there are simple security measures a user can take to make him/herself more protected.

earbus4744d ago

For me the last few weeks on ng4 have been more entertaining than the 3 and a half years i owned a playstaion 3 just classic thanks guys i appreciate it.

Firstkn1ghT4744d ago

Simply put...sony has hardcore fans. Doesn't matter what happens to the ps3, they will be there. Exclusives have failed to meet high expectations and still they boast highly of them where similar situations on the other console would be considered a failure. Alan Wake, Splinter Cell, Fable 3 would be an example of a failure since they averaged 8's. But that's not the case with games like KZ3 or GT5. Gt5 has 800 ps2 cars??? OMG TEH BEST GAME EVAR! SOCOM averaging under a 70%??? Still best tactical shooter ever! Motorstorm and DC Universe Online are other sony exclusives that have failed to deliver but they still use them to post on their "big" exclusives list. No matter how bad they are.

Grannyvukka4744d ago

The best comeback Sony could do, would be to absolutely hammer out every great PSone title onto PSN (even updating some with improved HD graphics). So these steps would kick ass & make PSN waaaay better than both Live & Wii online.

1. PSone classics (riddle PSN with the masses of PS1 games)

2. PStwo classics (announce & start releasing PS2 back catalogue & also spruce up the graphics & add online play (imagine the Timesplitters series with improved HD visuals & online competative play)

3. Get more indie developers onboard with the whole P.U.B. development & publishing dead Sony had going

4. Make bigger 3rd parties more lucrative deals to put there d/l titles on PSN. It seems Live is getting a bit more quantity in regards to d/lble games & content.

5. Patch into PSN the cross game chat & custom soundtracks that everyone (mainly 360 fanboys) harps on about. Although, I must admit cross game chat would be something I'd appreciate & use.....custom soundtracks not so much.

6. Get existing games collections from Neo Geo, Sega & the like going a bit better, more consistant & often. Like keep hammering out Sega's back catalogue of hits onto PSN, & cut out the crappy ones in favor of all the greats from Master System to Dreamcast.

150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos16d ago (Edited 16d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers16d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos15d ago (Edited 15d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken15d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g16d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing16d ago

Cmon where's the pictures of your children. Don't hold out on them.

H916d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola16d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn66916d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle16d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg16d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos16d ago

Souls games will be like that players struggling make it harder

PassNextquestion16d ago (Edited 16d ago )

I think if used correctly it could work well

jambola16d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies37d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken36d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga36d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken36d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6436d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long36d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197236d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic36d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 36d ago
DivineHand12536d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91336d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer36d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit36d ago (Edited 36d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91336d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit36d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 36d ago
Christopher36d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6936d ago (Edited 36d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit36d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal36d ago (Edited 36d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher36d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken36d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197236d ago (Edited 36d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic36d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2336d ago

Correction, they have no issue playing good live service games

shinoff218336d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit36d ago (Edited 36d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder36d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts36d ago

Headline truncated:
"... off a cliff"

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