Coffee Stain Studios’ first-person-shooter/tower-def ense mash-up, Sanctum has been building up quite the loyal following since its PC release on April 15th. Its unique combination of two popular video game genres has proven not only operable, but quite infectious. But the indie developers haven’t taken a moment to rest, either, continuing to release new content for the game while promising even more.
The lead designer on Sanctum, Oscar Jilsén was kind enough to answer some questions for Default Prime to give some insight into how the game came about, as well as what is planned for its future:
Released in 2016 Goat Simulator PAYDAY is one of many games in the humorous Goat Simulator series. If you have never heard of Goat Simulator, it’s basically a sandbox style series, where you take control of a Goat and various other animals that definitely aren’t goats. The game is available on Android, iOS and as
THQ Nordic has publishes its extended Financial Year Report 2018-2019, revealing it has a total of 80 titles in development spread among THQ Nordic, Deep Silver and Coffee Stain Studios.
THQ Nordic has announced the purchase of Coffee Stain Studios (Deep Rock Galactic) and Bugbear (Wreckfest). They have 35 unannounced projects at the moment.
Quality > Quanity
Having this many games in development is just asking for trouble.
I wish THQ Nordic the best of luck. Personally I love their games as they got a bit of quirkiness and doesn't follow most other trends in the gaming industry. Sure, they're not perfect by any means and their games don't scream AAA GOTY, but if anything their games has always been one thing for me personally, and that is fun. I'm excited for Darksiders 3 in the next few weeks as I have it pre-ordered to support them.