Stephen Totilo, Editor of MTV Multiplayer writes:
"Okami," lovely as it is, was loaded with busy-work. So Capcom and Ready At Dawn, now's your chance to step up. Don't give us bonus levels for the Wii version. Give us bonus cuts. Make like Ameratsu's paint brush and chop that thing down:
1. Make that intro shorter; or at least auto-scroll the text
2. Cut at least one Orochi battle
3. Replace in-game currency with a natural progression of skills for the player to gain or find some other way to remove some of the game's collectibles
This is a new era, game developers. Now's the chance. Take out the pruning shears. Show people that the best way to honor a classic game is to remove the old game's warts, blemishes and unsightly extra growths.
A new Okami Shiranui Nendoroid has moved closer to the production phase. Max Factory has confirmed a June 2022 launch and opened pre-orders.
Ever since The Legend of Zelda first came into the world back in 1986, many games have tried to ape its formula in hopes of creating a similarly captivating experience.
Every so often, a character in a video game - be it hero, villain, or NPC - will need to hide their identity. Maybe they’re infiltrating an enemy compound, attending a fancy ball, or just need to rent a motorbike. Sometimes their disguises are convincing, and sometimes they are 'so bad they're good'. Game Luster's Tim Jewett looks at ten of the best (worst?) examples.
think youve missed the best one of all! using chameleon in dark souls to troll other players....had some great fun with this
Don't mess with perfection
Changing it will only lead to massive failure
Okami was the best game on the ps2 after god of war 2
Wiitards ;)