Josh at Final Level reviews the game Deathsmiles, developed by Aksys.
"After spending half hour with a friend playing Deathsmiles we were left puzzled and slightly hurt that we just wasted under an hour of our life to complete a game…
It’s always a big decision for developers to decide where their games should be, most companies will obviously want their game to be seen as a triple A game yet some hit that middle class bracket and are lost amongst a sea of mediocrity, whist others take a safer route dominating the online downloads market, games like Death Spank and Castle Crashers have done this to their fullest potential..."
"The Germany-based video game publisher Strictly Limited Games and the Japan-based game developer/publisher City Connection, are today very happy and excited to announce that Cave's classic arcade shmup "Deathsmiles I- II" is getting a Limited and Collector’s Edition to the PS4 and Nintendo Switch via the Strictly Limited Games Shop." - Jonas Ek, TGG.
I don't care for the series but as a collector of Limited Edition sets, I love that arrangement.
Shooting hordes of enemy forces while weaving through clouds of projectiles is as fun as it's always been. Very few consoles have a library of shmups as impressive as Xbox 360's so let's take a look at the 10 best shooters for Microsoft's sophomore console.
COG writes - A few may be turned off by its art style but Deathsmiles is every bullet hell fan's dream of a game.
I do agree that it could have been a fine downloadable title the rest of these complaints a way off base. Criticizing a shmup for a silly story and crazy enemies? It's a genre title so it takes a hit for that too... Whatever.