160°

New Burnout reveal soon?

After their (good) stint with Need For Speed, it appears Criterion are back to their very own crash-fuelled racer.

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agamingsite.com
LOGICWINS4757d ago

Better not be open world...cause thats what ruined Paradise IMO.

Munky13494757d ago

Needs to be more like Revenge, hated Paradise.

Frenza4757d ago

Hey hey, what's wrong with open world?
Paradise is one of the bests in the series IMO.

claterz4757d ago

Takedown was better IMO, those crash events were awesome! http://www.youtube.com/watc...

-Alpha4757d ago

Absolutely agreed-- Paradise was awesome being open world. Online was so fun just messing around.

I just want split-screen racing and crash mode, as well as closed-level races for people wanting old school Burnout.

But open world opened the game in a great direction

Ricco-Warrior4757d ago

i had a blast in paradise, pissing people off and making them chase me lol good times. i agree on bringing the series back from what it was in 3 takedown

wwm0nkey4757d ago

3 and Revenge where the highlight of the series. Not Need For Speed Paradise.

+ Show (2) more repliesLast reply 4757d ago
DavidMacDougall4757d ago

Needs to be more like Paradise but bigger with more cars and more custom options.

Squatch834757d ago

I have heard its a top-down crash type thing, with cartoon cars.

'This is an action game in which players earn points for creating traffic pileups. From a top-down perspective, players initiate crashes by driving 'cartoony' vehicles (e.g., cars, trucks, vans, buses) into busy intersections; multiple crashes trigger score multipliers and rack up large 'bills' of property damage.'

A lot will be put off by that.

Jamaicangmr4757d ago

While i agree it should be more like Revenge i still loved Paradise.

Loved it more when i got my HDTV. lol!

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200°

EA says largest Battlefield team yet is building ‘another tremendous live service’

Electronic Arts CEO Andrew Wilson stated in a recent EA Earnings Call, that the next Battlefield "it is going to be another tremendous live service.”

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videogameschronicle.com
-Foxtrot6d ago

Another? ANOTHER?

Is he honestly trying to make out like the last Battlefield was a huge success, not just as a game but as a live service game? I'm sure these guys live in their own echo chambers, they are so far removed from reality or they just like talking out of their arse trying to rewrite history.

Also why say such a tone deaf statement when you know the state of live service games at the minute and how many gamers feel about them. Bigging up the next BF game as live service does not give me any excitement or hype.

LordoftheCritics6d ago

''is building ‘another tremendous LIE service’''

/Fixed

just_looken5d ago

This is nothing too new
https://www.eurogamer.net/e...

They had plans of a universe of live service games

Also these studios made 2042 there is no new massive team its the same team
https://www.eurogamer.net/t...

Well same team minus the seattle boys that were canned
https://gamerant.com/ea-bat...

This is all again same news different year but it seems very few remember what happened before covid.

Walalon5d ago

At least they put car freshner trees up their asses to think smelling their own farts smells good at this point to be so out of touch.

RaidenBlack6d ago

Just make another Battlefield 2 ... or BadCompany 3 ... EA

XiNatsuDragnel6d ago

Bad company 3 instead of live service bs

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170°

Five Criterion veterans depart after Need for Speed Unbound launch

There has been significant changes at EA's Criterion studio following the departure of five of its longest-serving leaders.

Matt Webster, VP and GM of Criterion, has left the studio. Webster has been with Criterion for over 23 years, and has been working for EA since 1990. He was part of the initial team responsible for the first FIFA game.

Also departing is executive producer Pete Lake, who first joined Criterion back in 1996 as an artist. He leaves alongside senior technical director Andrei Shires, a 16-year Criterion veteran. Head of studio development Alan McDairmant is also moving on after 17 years with EA, while Steve Uphill, head of content, leaves following his latest 10-year stint with the developer. All five have left to "explore new opportunities outside of EA", and comes after the release of Need for Speed Unbound.

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gamesindustry.biz
MaximusPrime_514d ago

The way i see it, the future of Burnout is now buried. RIP Burnout.

DOMination-513d ago

MOST of the OG devs left years ago. They are now at Media Molecule or Hello Games.

Burnout hasn't has a game for over a decade we need to get over it. For most of the last 20 years, Criterion has been nothing but a support studio, providing assistance on the crappy driving sections of Battlefield games. They're dead, long gone.

5 or 6 years ago at E3 they announced a new Criterion racing IP but this bellend of a CEO has destroyed the work John Riccitiello did to try and restore what little reputation EA had.

-Mika-514d ago (Edited 514d ago )

Im not surprised. The game debut at #17 on the UK game charts. It seems the people they let go were long term and senior employees. NFS unbound felt rushed. It a good game here but EA clearly rushed the title out. There was very little marketing and the game itself is lacking features that were in previous games. EA is to blame for this game failure, not Criterion.

Rynxie513d ago

The lack of sales could be the whole urban hip-hop, and cartoony characters designs. Two reason why I didn't buy the game.

franwex513d ago

Same here. Just not my thing. I’ll play it when it gets on EA pass or whatever it’s called.

shinoff2183513d ago

The way the game looks graphically would be my issue. Weird cel shade look to it. Big eh

XbladeTeddy513d ago

Nothing wrong with the theme its Need for Speed after all. Least they tried something different instead of the standard. I think it looked good. Haven't got it yet though, waiting on a price decrease.

Blaze929513d ago

The lack of sales could be ASAP Rocky's pending criminal court case and 0 advertising from EA that the game is out lol

+ Show (1) more replyLast reply 513d ago
Sgt_Slaughter513d ago

Not to mention the NFS brand no longer carries weight.

It's a name that use to mean you were about to experience the next best racing game after the last NFS game blew your mind, and it kept going for over a decade until the wheels fell off and the franchise lost its way (you can thank EA for that one).

Now, if there's even an ounce of enjoyment in a new game, hardly anyone will want to try it because they got burned by one too many mediocre entries.

badboyz09512d ago

Crew 2 has been racing game

badboyz09513d ago

Come to rockstar we need Midnight Club

AuraAbjure513d ago

Midnight Club 3 DUB is legendary!

EazyC513d ago

Someone will come along to fill the void eventually. Bugbear (creators of Wreckfest) would probably make a great fast paced destructive car game like Burnout.

There is a market for what Burnout did.

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60°

EA expands Criterion with Codemasters Cheshire team

Two development studios will now operate as one working on the future of Need For Speed

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gamesindustry.biz
Michiel1989733d ago

just let them make a new Burnout

DazaMc733d ago

Yes please and none of that open world shite.

Spenok732d ago

No, no, no, no, no... Burnout Paradise was amazing! Just let them make another one of those.