Gamer's Guide to Life.com, Thursday 5th May 2011: Which DLC is worth it? Which is a scam? GGTL wrtier Andrew Whipple III offers his thoughts on these questions in his latest article, using Gears of War 2, Castlevania: Harmony of Despair, Oblivion, and Mega Man 10 as case studies (among others).
GGTL: "I'm not against DLC in general, but I am against the shovelware approach of doling out as much content as possible with little thought about price versus quality. I keep referencing the Horse Armour from Oblivion, for good reason. When companies want you to continue playing their game they craft DLC, then DLC should be making you happy. That Horse Armour cost around two dollars for an update that you wouldn't have known only offered some basic aesthetic value until well after your purchase. Sure it's just a measly amount, but DLC comes in tidal waves and eventually it adds up... fast."
Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.
I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6
Unreal Engine isn't efficient for open world games, so I question the reliability of this story.
Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.
Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.
GF365: "If you’re a reader, this list of great games for avid readers is for you. Games are a form of art, and some have written literature in them."
I think Rockstar are one of the best examples of DLC done right. Episodes from Liberty City and Undead Nightmare are prime examples of this. Both are fantastic gaming experiences which enrich what was already laid out by GTA IV and Red Dead Redemption. If we see more of this DLC and less Horse Armour, I'm perfectly happy to pay a bit of extra money for more content.