70°

Downloadable Games Haven't Had Blair Witch Moment

Downloadable games get no respect. Ask God of War creator David Jaffe. He's currently shifted his focus from huge titles like GoW to smaller games like Calling All Cars. And there's a difference between those big games and small games. And that difference is... Let's let Jaffe explain:

green_ghost56055d ago

I hate that guy...he's a douche bag!

Loopy6055d ago

No, you're the one who is a douche bag.
David Jaffe is right.

WafflesID6055d ago

Very compelling argument you present. I like how you counter his claims with brilliant quips like "he's a douche bag."

Next time you feel like commenting...put the keyboard down.

Cat6055d ago

hopefully when the "blair witch" moment comes, it's more like a "napolean dynamite" moment. all the press and fun, with less shame.

60°

Homeworld 3 Devs Discuss What Makes a Good Homeworld Game

Game Rant sits down with developers from Blackbird Interactive to talk about how Homeworld 3 looked to the franchise's main selling points.

Read Full Story >>
gamerant.com
220°

Activision’s new Elsewhere Entertainment studio is working on a new IP

Headquartered in Poland, Elsewhere Entertainment — an all-new internal studio at Activision — is working on a new “narrative-based and genre-defining AAA franchise.” Elsewhere includes developers credited on The Last of Us, Uncharted, Destiny, Cyberpunk, and more. Activision’s new studio announcement comes just a week after its parent company, Microsoft, closed three Bethesda studios. It also follows job postings about a new Activision IP.

Read Full Story >>
theverge.com
Sciurus_vulgaris22h ago

The game industry confuses, closing down proven studios only open a new studio?

ThinkThink20h ago

It would certainly be strange if this news came from Bethesda, but Activision is its on monster.

Eonjay19h ago

To be fair, many Activision employees lost their jobs too during the the last few months. So it really is quite odd to see them opening another studio. All I can say is they better not do another mass layoff anytime soon or its just gonna piss everyone off. Studio description reminds me of The Initiative. The only saving grace is that they aren't claiming to be making a AAAA game lol. I guess we will check back in in 5 years to see how everything is going.

XiNatsuDragnel21h ago(Edited 21h ago)

Man what ip are they cooking? /s.

RaidenBlack1h ago

Soldier of Fortune 🤞🏻
Hexen/Heretic?
True Crime?

20h agoReplies(1)
thesoftware73020h ago

Gotta break some eggs to make an omelet.

romulus2316h ago

Tango Gameworks was the omelet, so that statement fails on the face of it.

InUrFoxHole14h ago

Really? What special games did they make 🤔

romulus2313h ago

@InUrFoxHole

Well, xbox was pretty adamant that Hi-Fi Rush was special, journalist and gamers seemed to agree and from my own personal experience I would say it was a great game. They also made Ghostwire: Tokyo, and the Evil Within series.

thesoftware73012h ago(Edited 12h ago)

Yeah, then the head/lead of the company left...

No hope for a good Evil within game, ghost wire was not really successful,and HI-FI alone was not enough to keep an entire studio open.

Eonjay7h ago

@thesoftware730

I think the fact that this 'wasn't enough' is a problem wouldn't you concede?

+ Show (1) more replyLast reply 7h ago
romulus2311h ago

Hi-Fi Rush was a great game regardless of who left and according to Aaron Greenberg,

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

So of course they rewarded the team for their accomplishment by firing them. They have studios that have contributed much less that they haven't closed. It is going to be very difficult for any game to be successful when it goes straight to gamepass day one.

Einhander197220h ago(Edited 20h ago)

I think this is just a publicity stunt and that this studio never actually produces a game. Someone at Microsoft was like were getting cooked in the media after they closed these studios and they came up with a plan to create some dummy studio someplace outside of the reach of the English speaking presses reach to distract people.

"Oh hey we're not closing studios we're actually creating studios"

And of course what are they working on... the type of game that gets the most popular public perception a narrative driven story based game... ya know not the thing Activision and Microsoft are known for.

19h agoReplies(2)
Einhander197218h ago

GamingFans6946m ago
They hired a bunch of people and opened a new studio for a publicity stunt?

Yea, they hired people... Who? "Oh, you know, people..." people who worked on TLOU Uncharted and Destiny of course...

It's the same crap they did with The Initiative where they were under fire for buying a bunch of studios and not forming anything except even more sketchy this time. Of course the The Initiative was formed with people mostly poached from PlayStation specifically Naughty Dog, then less than 12 months later almost everyone was back at Sony and The Initiative was rumored to have lost 80% of it's staff and the game they were working on was announced to actually be getting developed by Crystal Dynamics.

Noskypeno17h ago

The way we need to look at these buzzwords is the same that we see when a sports team brings in the best athletes in their position in hopes to bring them to look like a superteam, only to barely win half of their games or lose in the first round of the playoffs. Sometimes superteams work, but when it doesn't it just makes you question how they can't take advantage of their abilities.

Show all comments (38)
60°

What Made Resident Evil Village an Excellent Survival Horror Game?

GB: "Resident Evil Village is three years old now, and looking back, it’s still a game that fills me with immense joy."

Read Full Story >>
gamingbolt.com