GamingBolt: "We recently got an opportunity to talk with Jameson Durrall, Lead Level Designer at Volition Games. We talked a lot about the upcoming Red Faction Armageddon and what gamers can expect when it goes in to retail.
Its a well known fact that the technology in PC gaming is increasing as time goes and the current generation of consoles are way behind, hence kind of restricting as to what game developers can do. This is one of the topics that we discussed with Durrall."
Talha Amjad writes: "Video games are known to be out of this world and that is what we love about them. At times things can get a bit too strange and that is why here we are going to look into 5 of the weirdest weapons in video games."
Join P2 for their latest podcast in which they take a look at underappreciated titles from their personal gaming history.
Video game developers are leaving the industry at an unprecedented rate. Why?
sad article. not an easy or rewarding lifestyle.
Thank you to those who do what you do.
I'm pretty sure everyone is aware of console limitations at this point.
Don't you think if developers had more memory etc they would never finish their game? Or just make some sloppy mess of ideas? I think it's good to have limitations to work with so optimization can take place more efficiently and timely?
Simply put, you don't make games good enough to be complaining about systems limitations - So shut your pie hole.
Edit@KwietStorm: No, good enough to buy, but if they're going to complain about limitations, then they need to make a PC title to show what they can actually do.
As far as I know they've only worked on console platforms, done games that at best were okay though they did a few tricks, so they have no real examples to show that they can do better. Especially in other terms of making games like plot, story and character development or portrayal.
i personally think it's more impressive for a dev to make something awesome on a closed off console than it is to make something awesome on a wide open pc.