It’s a wild wild week as Jonah Falcon, Jordan Lund and Paul S. Nowak sift through the news to find some strange stuff going on out there. Nothing is sacred, everything is laid bare.
The news includes:
* The PSP Go is Going, Going, Gone?
* Nintendo 3DS sales thud
* Wii HD rumors run wild
* EA’s DRM screws up Dragon Age: Origins DLC
* Capcom: Retail still relevant, at least for 15 more years
* Portal 2 early release?
* No more Guitar Hero DLC
* More GTA5 stuff
* Carmack: DOOM 5 will be more cinematic
* Netflix and Kinect
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
GTA5 this year. (or so I was told).
Jan 2012 makes sense though, they could easily have some delays.