Gray Matter heralds the long-awaited return of Gabriel Knight creator Jane Jensen to the point-and-click adventure genre. Taking place in Oxford, England, players must take control of Samantha Everett, an American magician, and Dr. David Styles, a reclusive neurobiologist, as they unravel a complex plot where science and magic clash with paranormal phenomena. Originally announced in 2003 as Project Jane-J, the game saw numerous delays – as well as a change of developer – before finally seeing its English release in 2011. But was the long wait worthwhile?
AUTOMATON's Charles Battersby recently sat down with author and game designer Jane Jensen, writer and creative director of the upcoming HD 20th anniversary edition of the classic Gabriel Knight: Sins of the Fathers, who offers some insight on both the future and past of the Gabriel Knight series and more.
From the review - Gray Matter may not be greatly appealing to the eyes, but the story is captivating enough to entertain the fans of point-and-click genre.
Dead Pixel Live talks to the legendary creator of the Gabriel Knight series of adventure games and founder of Pinkerton Road Studio, Jane Jensen. In this interview Jane talks about how she got her start in the industry, why she left to become a novelist, and why she returned. She explains why CSG and Kickstarter was the best way to bring her style of game to market. We also talk about how adventure games have progressed over the years, how Twilight and True Blood have shaped the horror genre, and the importance of having good actors read your lines. It's a fun 45 minutes that you need to listen to, right now.
Yeh I know it's just an opinion, but 10/10 for this game is just ewww. Fiddly controls, a lot of vagueness and graphics that could have been better and a weird plot doesn't make this top tier point and click adventuring. The Broken Sword games were better.
I'll give this a try. I love adventure/point-click games.