90°

Xbox 360's Ever 17 Hits in July

This week's Famitsu reveals a July 28 Japanese release date for Ever17, an Xbox 360 version of a classic sci-fi adventure game. The game will be available in standard (¥7,140) and limited edition (¥9,240).

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andriasang.com
4760d ago Replies(1)
4760d ago
ThePsychoGamer4759d ago (Edited 4759d ago )

Doubt this game will see a US release.

I really can't tell how serious Microsoft is about the Japanesse market. I mean they could easily get big Japanesse titles like Yakuza multiplat at least, and could probably get full exclusives from popular Japanesse devolpers like Nippon Ichi or Gust cheaply.

AAACE54759d ago

Shame cause this seems like a game my wife would like!

70°

[Continue Play] Ever 17: Out of Infinity Retrospective Review

Continue Play's Shehzaan Abdulla takes a look back at the game that provided the master template for modern visual novel mind-screws. It was arguably this game that put writer Kotaro Uchikoshi (999, Zero Escape: Virtue's Last Reward) on the map. Ever 17 may well be brilliant whilst being morbidly boring at the same time.

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continue-play.com
40°

Visual Novel Ever 17: The Out of Infinity Might Be Coming to Steam

Ever 17: The Out of Infinity, the cult classic visual novel title released in May 2003, has been spotted on SteamDB recently.

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dualshockers.com
styferion3709d ago

this has the best twist in all the games, movies, books I've ever read. For you storyline seeker this is a recommended buy.

60°

I Don’t Like Katawa Shoujo

Trevor of GAMElitist.com - "I can’t escape this damn game, whether it’s IM conversations, a podcast rant, or even arguing on comment boards. So let me be very clear on this point, with no offense to Laura, Asher, or any of the other writers who praised this game on this very site: I loathe Katawa Shoujo."

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gamelitist.com
Megaman_nerd4466d ago (Edited 4466d ago )

I like this. Specially after reading the comment section because I see some people got exposed. I feel this is something that happens way too often in the gaming world and that's not a good thing. People come and rate games with 10/10's because of the hype and excitement and then a few days later they are like: I think I rated that game too high (or maybe too low) but now it's too late.

Sites like IGN and Gamespot are examples of this. That guy that rated R&C too low because of too much variety seemed insecure when he was defending his score and then we have IGN with FFXIII where they rated it too high and even gave it an Editor's Choice award and now they are talking about how crap it was and the many things that XIII-2 has "fixed".