Gamasutra spoke to Ryan Payton, assistant producer at Kojima Productions in Tokyo, and discuss design and narrative decisions of the series has taken, the significance of the title, and just what an American developer can bring to the table in Japan. Ryan Payton has revealed that there are over 200 developers working to complete Metal Gear Solid 4 for PlayStation 3, also commenting on the game's use of DualShock 3.
"But the game is definitely under a lot of pressure, because the way things are turning out, this could be the first 'must have' PlayStation 3 title on store shelves. Or, if not the first, then the second or the third. So, in that sense, there's a lot relying on it. People at Sony know that, and we've got literally 200 guys working on this title, day and night, making sure that it's perfect."
"This will be the premiere DualShock 3 supporting game coming out within the next six months. Gran Turismo 5 is, I'm sure, going to be impressive, but we've got some things that I can't talk about that people are going to really dig."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Q1 2008 can't come soon enough.
Kojima and crew always implement a surprise in each MGS title. It's surprising in the sense that even though you're expecting something, it still catches you off guard.
Interesting thing is that MGS is being developed by over 200 employeees. Quite impressive. Even more impressive is the fact that Killzone 2 is being developed to close the same amount of people.
That alone gives me the impression that Sony knows that 2008 is a do or die year for them and their money and resources are being spent in the right place after all. Which is development and games.
"Even the 360 sales, you're disappointed in?
RP: Absolutely. I think overall they had loftier expectations for the 360. And so I think Metal Gear Solid 4 could really be a big turning point for next-gen gaming as a whole. Of course we have the next-gen sound, we have the next-gen graphics, but it really is about the next-gen gameplay that's going get people excited. And get them to throw down 300, 400, 500 dollars for a new console. So yeah, that's a big burden, because a lot of games aren't pushing that. They're putting in the next-gen graphics, next-gen sound, but the gameplay's staying the same. And that's a problem. "
And now stupid fanboys will go "OMG 300 bucks? Than he means it is on 360 also? I knew it all along, i told you hahaah, i wont but it since i am not into MGS but i told you this is also for 360"
Or some similar crap.
Im a big metal gear fan cant wait for this game. Always wanted to learn about the patriots after mgs2(without ryden) to bad I dont have ps3 to play it on :.(