Crazyglues4776d ago (Edited 4776d ago )

Dam it, Dam it -Dam it... id Software, I was hoping to have some money left over after having to buy Uncharted 3 and Battlefield 3 in Pre-order -because those games are Day one buys..

And now along comes Rage -and it goes right into the Day One Column -Game looks amazing, it's like borderlands but with Amazing, and I mean AMAZING graphics.. This Game engine is a Beast..

Man if they would have used this on Battlefield 3 we would be getting a game that would look just as good as those PC videos but on Console..

OMG!! Id Software, you guys are genius.. My god that looks so good.. so fluid - Just Stunning...

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Active Reload4776d ago

Yeah, it's besting a lot of games out there, especially with the 60fps on consoles too. Someone told me it's running at 60htz with no AA, I want to see more footage though.

FinalSpartan4776d ago

That looks great :D Liking the open end nature, and traveling to places with your dune buggy! At least not some linear game with awesome graphics, This is open end game with awesome graphics!

young juice4776d ago

so you can go anywhere in that city? thats incredible because the buildings look like untouchable vistas.

definately getting a buy from me.

Biggest4776d ago

Someone show me in the trailer where you see "open" anything. The movement looks completely confined and directed. If it IS open at some point, it'll be like FFXIII. I have yet to see one segment of gameplay that is open world.

Active Reload4776d ago

They haven't really showed much of the "open"ness being played on foot. But I imagine that it's there, seeing as though they did show transversing in vehicles. I'm sure you can get out to stretch your legs--it'd be a bummer if you couldn't though. It's very much a high-res textured Borderlands. We need more vids though iD...please!

Araceae4776d ago

It isn't open. It will have areas that connect (vehicle parts) a bunch of smaller (combat parts & towns) corridor/arena based areas.

+ Show (1) more replyLast reply 4776d ago
Christopher4776d ago

Looks much better than I expected. And, I like the mob diversity they showed as well.

paintsville4776d ago

Wow. This game will look and perform great on 360!!

bwazy4776d ago

No, it will look and perform great on PC. It will look and perform to industry acceptable levels on 360.

Hell I'm even surprised that 360 can hold the game. Its GOTTA be multidisc.

josh501874776d ago (Edited 4776d ago )

just release the damn thing already im tired of looking at "how good it it looks" i would like to play the thing its been what 3 years now?

Finger-Eater4776d ago (Edited 4776d ago )

Try developing a game with the graphics of RAGE that runs at 60 FPS and is open world in under 2 years. Be patient.

Silver_Faux4776d ago

Its not open world. Areas are connected as such.

Mind you I wish Borderlands 2 had these sort of graphics!

Eiffel4776d ago

Day 1, got to love iD's quality.

Show all comments (53)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

Read Full Story >>
thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

Read Full Story >>
escapistmagazine.com
Fist4achin1636d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster1789d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071789d ago (Edited 1789d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141789d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1788d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1789d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1789d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1788d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1783d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.