60°
6.6

NASCAR The Game 2011 Review | PSi

NASCAR 2011 severely fumbles the implementation of the caution flag -- a big no-no for a NASCAR game. When a hazard presents itself on a live track, the caution flag is supposed to wave, signaling the pack to follow a pace car until it's safe to return to racing speeds. In NASCAR 2011, the caution flag may fly under the flimsiest of pretexts. Additionally, instances that absolutely beg for a yellow flag don't always result in one being flown. It just doesn't make any sense.

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psillustrated.com
130°

Dead Pixel Live Interviews NASCAR 2011's Ed Martin

Dead Pixel Live interviewed the VP of Eutechnyx, Ed Martin, about developing Activision's NASCAR The Game 2011. Topics covered in the nearly hour long talk include Ed's early days at Papyrus and Electronic Arts, the evolution of NASCAR as a sport, and where NASCAR The Game is headed in the future. We also find out how Kinect and PSMove may figure into future games, the difficulties of getting 43 cars on screen at once, and even how a paint job can effect the development of a racing game.

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deadpixellive.com
130°
10.0

Nascar: The Game Review | TheGamingExperience

TheGamingExperience says: "As for single player though, this game does truly shine. If you have ever played the previous installments of the Nascar franchise, you would remember that they lacked depth and realism. Well Eutechnyx has put both of them into it with the ROBUST create-a-car / drive feature; as for realism, well let’s just say if you’re not first, you’re last. If you really want that competitiveness that is Nascar"

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thegamingexperience.net
80°
7.0

Neocrisis: Nascar: The Game 2011 Review

Neocrisis: Nascar The Game 2011 is a Nascar Simulation game for the fans! The graphics in this game a very good, almost life life. The controls are also good and do what they are supposed to. Music in this game really set the mood of Nascar. Gameplay is as good as a sim sports game can be. This is not a perfect sports sim though!

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neocrisis.com