100°

The incredible shrinking game: the truth of game length in the modern industry

When will gamers finally have way too much of not enough? The tension between game prices and the length of the experience is only becoming more apparent as big-budget, long-hyped releases can be finished in the span of an afternoon. Most recently, Medal of Honor, Vanquish, and Star Wars: The Force Unleashed 2 were chastised by critics and consumers alike for being incredibly brief—all take about five hours to complete.

Games are getting shorter, but not many in the industry readily want to admit it. Setting up interviews for this article proved a Sisyphean task: no one wanted to say their games were too short, and those who created longer games were loath to criticize their peers.

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arstechnica.com
BeastlyRig4778d ago

The truth of accepting shorter game length in the modern industry..

That what's the problem..

limewax4778d ago

Yeah this article is bull, basically ends saying it doesnt take lot of parts but the right parts to make a great game, this is true to an extent, however it takes a lot of great parts to make a truly great game, Rendering the shorter=quality arguement pointless

Ghoul4778d ago

higher quality graphics, use of new technologys and the amount of assets used in todays games are the real reason, 5 years ago a complete game had the same amount of assets technology used and detail like a level in uncharted/gears or similar for example.

Dynasty20214778d ago

''"Throwing in all kinds of crap to fill up a disc is a thing of the past," he said.''

Hmm. Activision and Infinity Ward don't seem to think so...

sam22364778d ago

Short length = lazy devs with no imagination and no effort during the game's development.

If you disagree with that then you're the casualised cancer that's killing gaming this gen. Honestly, there's no fucking excuse to have a game that's only 4 hours long nowadays.

50°

Deep Rock Galactic: Survivor Update Brings New Boss Encounter and More

A new Deep Rock Galactic: Survivor update is here, bringing a new boss, a revamped existing encounter, and much more to the auto-shooter.

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techraptor.net
40°
6.0

Robobeat Review - Robot Rock | TechRaptor

TechRaptor writes, "Our Robobeat review tackles a rhythm shooter that is challenging BPM: Bullets Per Minute and Metal: Hellsinger for the genre's crown."

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techraptor.net
50°
7.5

Rauniot (PC) Review | VGChartz

VGChartz's Thomas Froehlicher: "Although Rauniot is shy on its lore and narrative, it still excels at captivating the player with an eerie, haunting world and incredibly tough riddles. It may also only be a few hours long, but those are hours of intense thinking and a deep sense of reward. Rauniot could never be described as user-friendly, but you'll want more anyway if you're thirsty for mysteries."

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vgchartz.com