Each week the Diablo Podcast will be discussing the latest Diablo 3 developments and to get the podcast started, this week they talked to Runic Games' founder Max Schaefer. Max talks candidly about his time at Blizzard as well as his work on the first two Diablo titles and even addresses what some fans preceived to be a snub by Blizzard in their recent 20th Anniversary video. This is an interview not to be missed.
Diablo 4 is going to be more visually appealing on PC, with ray tracing arriving on March 26.
The game is saved we have better lighting in a game that has a top down view hazahh
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
A return of the classics Return to the mid-'90s, where two storied universes from Blizzard Entertainment began, as three legacy titles launch today on Battle.net for the first time! This year is the Warcraft universe’s 30th anniversary–the perfect time to revisit the first tales of Azeroth–and hot off the heels of the release.
Ok Blizzerd can you make a patch for diablo II and Lod expansion so that you can get rid of the 60-day character expiration. Because if this still exists in DIII when whats the point in playing that?