John Graham from Wolfire, developers of Overgrowth, takes a few moments to talk to The Reticule about development of the game so far.
The Reticule – You’ve been working on Overgrowth for quite a while now, how close do you feel you are to getting the game ready for release?
John Graham – We still don’t have an official release date because we really want to make sure we get Overgrowth done right. However, most of the internal engine tech is in place so the recent alphas have seen the addition of a lot of fun gameplay features like active ragdolls that try to protect themselves as they fall through the air, intricate combat moves like judo throws that require multiple character animations and assignable patrol paths for the AI.
Original Humble Bundle creator Wolfire Games is bringing an anti-trust lawsuit against Valve, claiming a monopoly as well as excessive commission rates.
I do not understand how there is such a disconnect between those working in the gaming industry, and the average users within that industry. Like, what do these companies expect when these gaming services provide inferior services at an increased costs? Are companies like Todd Sweeney’s Epic Games or now David Rosen’s Wolfire Games’ completely—almost comedically—this tone deaf? Are they not gamers themselves? There are so many companies that just want to see Valve lose rather than just provide value to customers. What we’re seeing both CEOs do so underhandedly just feels wrong. What Steam has done for PC gaming somehow feels under appreciated and resented, which is baffling.
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Join Amras89 and Hardlydan for game talk and fun! This time, The Gamesmen talk about the latest Nintendo Direct and Valve games. Games discussed are Dungeons and Dragons, Monster Hunter World, Kingdom Come: Deliverance, Final Fantasy XV, Yakuza 6: Song of Life, Overgrowth, PLAYERUNKNOWN’S BATTLEGROUNDS, and Xenoblade Chronicles 2.