From the Review:
"Fighting games make violence an accessible and risk-free past-time for many people. They help us live out fantasies of taking it to someone else (whether they deserve it or not) without any real negative consequences*. With the current generation, the interface between us and our virtual fists seemingly blurs the line; or does it? We take a look at Ubisoft’s Fighters Uncaged for the Kinect to see where the current evolution of fighting is at."
MMGN: It's been roughly one and a half years since Kinect launched worldwide in late 2010, selling over 8 million units in its first 60 days and making the Guiness World Book of Records for being the "fastest selling consumer electronics device" ever.
Since then, the motion-sensing device has sold over 18 million units as of January 2012.
It's safe to say from a financial and commercial standpoint, the device was a success as a product, and has no doubt helped prolong the life-span of the Xbox 360 and helped Microsoft sell millions more consoles.
But what else has Kinect notably accomplished or changed other than impressive sales? In my opinion, not much.
Yes. 99% of Kinect games don't sell past 300k and most of them score in the 50s or below. Even powerful names like Star Wars, Disneyland, and Pixar can't help Kinect games sell past 700k and this is on a system where supposedly the exclusives sell well. EVERY core Kinect game bombs hard. Just look at the latest core Kinect game Steel Battalion which scored a 39 metascore and a measly 20k sales. That is the lowest score and lowest sales of any exclusive of all time. If that's not failing gamers then I don't know what is. Look at the rest of Kinect games released this year like Huant and Diabolical Pitch. Yep, you guessed it, they both sold less than 300k and both scored low. Notice the trend?
Most Kinect games have sold over a million like kinectamils, kinect joyride pretty much most of the launch titles have sold over a million and a few others have as well like Fruit Ninja and the disneyland and star wars game will eventually sell 1 million no doubt about that.
The thing with most Kinect games is they sell a lot in the long run they have legs. It hasn't failed gamers since a lot of people like Kinect. It's mostly the "hardcore" gamer who bashes kinect which ironically most don't even own.
News Flash to most uneducated people like you Kinect is not for the hardcore if you still can't comprehend that then I really don't know what to tell you.
It was obvious from when it was for revealed it was geared toward the casual. They release games like steel batallion just to shut most people who complain about Kinect not being hardcore but they don't care. They know who there audience is just look at what games get the actual advertising money it's definitely not these "hardcore" kinect titles it's games like Dance central that get the advertising money. So No I really don't think Kinect has failed the hardcore gamer which it was never intended to please to begin with.
Gamers failed kinect, from the minute it was announced it was attacked. It was never given a chance by these gamers who are always crying about the lack of innovation in gaming, I am glad I bought one. I had a lot of fun with it, but it did get boring after a while. At least I gave it a fair chance though. I am just to into my sim racing :)
It was never aimed at us, I just wish Microsoft wasn't constantly pretending that it is.
I think it's a brilliant system and has provided some of my favourite gaming experiences of this generation, most notably Child of Eden and Steel Battalion: Heavy Armour.
TPV's Jonathan: "You may have received Kinect for as a Christmas present and you may be wandering what games to buy for your new and sexy Kinect. Right here, right now I will attempt to steer you away from the many Kinect shovel ware games that only exist to give grandparents something to buy their grandchildren. Kinect does have some great games out there but you need to do a lot of digging in the dirt."
"The Xbox 360 has become one of the most influential consoles in recent history and there’s no way anyone can deny the system has some great exclusives. In an era of gaming where exclusives have become very rare, the Xbox 360 has a stable of solid hits that no one else can claim. Not every Xbox 360 exclusive that has come out has received critical acclaim. In fact, we’ve compiled a list of the worst Xbox 360 games to release. While, exclusives tend to be a reflection of the hardware they release on, we can forgive the 360 for these horrible releases. Here’s our list of the worst Xbox 360 exclusives to hit store shelves."
Oh no. Having one of their beloved spartans in the image is enough to give the diehard Halo fans a heart attack. But I agree!
The list is spot on but I would like to add a few more:
Fable 3
Crackdown 2
Ninety Nine Nights 1 & 2
Velvet Assassin
Ninja Blade
Perfect Dark Zero
Race Pro
Stoked
Deca Sports
I could name many more, but I digress.
I was like why a Halo game if its sold so well and its the face of the xbox brand. Then I read it was ODST good game but should of been a DLC at most, not a whole retail game.
Against the grain, it seems .. but I *adored* ODST.
The game felt so deliciously lonely. The atmosphere was fantastic, a score that was wonderfully different from most modern day games within it's bleak noir, the storytelling was wonderful.
I'll take something along those lines ahead of any number of popular grey, cheesy shoot em ups.