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Cerebral Pop's Insufficient Funds: Streets of Rage Remake

Alex Cronk-Young writes: Insufficient Funds is a weekly post in which we feature a free, or very close to it, piece of media that you can enjoy without overdrafting your bank account. So if you're low on funds, stay tuned to Cerebral Pop every Friday morning.

My favorite part of the Internet is when mega-fans makes awesome things of the things they love. Most of the time if their love is for a video game, and they express it by making a remake or a sequel themselves -- instead of waiting around for the developer to hear their pleas -- it's unceremoniously shut down before it ever sees the light of day. Sometimes, though, it makes it's way through the entire process and is released for all gamers to enjoy; Such is the case for Streets of Rage Remake.

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cerebralpop.com
miyamoto4768d ago (Edited 4768d ago )

I just wished Yuzo Koshiro owned the rights to my game. I think he is more sane than the present SEGA and could have had a new sequel by now. Yuzo Koshiro knows how to make a good action game you know my friend Joe Musashi of Shinobi III will prove that to you too.

70°

New Megadrive Shmup 'Earthion' From Yuzo Koshiro Coming In 2024

Yuzo Koshiro, the legendary music maker of the Streets of Rage series is returning to his and Ancient Corps. Megadrive roots with a brand new shoot 'em up called Earthion.

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retroheadz.com
darthv72190d ago

I've been following this project and it's looking better and better. Plus it has his music so you know it will sound good too.

70°

Streets of Rage 2 AI Generated Movie Visuals Look Epic

If you've ever wanted a Streets of Rage 2 movie then you'll love these AI generated stills look like they have come straight out of Hollywood.

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retroheadz.com
melons441d ago

I'm really surprised this got through pending honestly, this is incredibly low effort and half the work has been done by a program.

mastershredder441d ago

Movie images?, that would mean still taken from a production, which these are not. You do know that even bots are making random ai art right? Skill level 0. Keep it on your Social media feed and wow you clueless friends. Look What I Can Do!

50°

Top 20 Soundtracks From the 16-Bit Era

In the 16-bit era, game devs and composers could finally change the type of tones used in the music, simulating a wider array of instruments and creating a whole lot of great soundtracks in the process.

It wasn’t easy picking out the best of the best because there were so many great ones. Even middle-of-the-road soundtracks seemed to deserve a bump if the game was just that damn good, and so many from that era are that damn good!

Here's the Ghetto Gamer list of top 20 soundtracks from the 16-bit era.

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ghettogamer.net