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Overgrowth Alpha version 126 Changes Video

DasReviews writes: "Wolfire Games released today a new video in which David demonstrates the changes of Overgrowth’s latest Alpha version. This time, David started working in transition animations from ragdoll to standing that was a commonly requested feature. Furthermore, David demonstrated falling damage, which applies to both controlled and uncontrolled falls..."

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dasreviews.com
k2d4782d ago

Jackrabbits <3

Mesmerizing game much? Color me interested!

Spenok4781d ago

What is this and where did it come from? This looks like it could be something worth keeping an eye on. Is there a story? A point to playing it other then to help the development? Obviously thats not a bad thing. But i want to know why i would be running around beating the crap out of other jackrabbits xD

60°

The 10 Best Martial Arts Games For PC

The 10 Best Martial Arts Games For PC

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gamersdecide.com
80°

The Gamesmen, Episode 208 – Fix It

Join Amras89 and Hardlydan for game talk and fun! This time, The Gamesmen talk about the latest Nintendo Direct and Valve games. Games discussed are Dungeons and Dragons, Monster Hunter World, Kingdom Come: Deliverance, Final Fantasy XV, Yakuza 6: Song of Life, Overgrowth, PLAYERUNKNOWN’S BATTLEGROUNDS, and Xenoblade Chronicles 2.

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thegamesmen.com
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7.0

Overgrowth Review | GameGrin

Adamn Wilkin from GameGrin writes, "Games take a long time to make. Some take more time than others, but few have been in active development as long as Overgrowth. I first found out about this game six years ago, when it had already had several years development time, and it’s hard to say how much has obviously changed - I barely remember what I had for breakfast this morning, let alone a barebones fighting game from six years ago!"

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gamegrin.com