Detour is scheduled to release in Q2 of 2011, but before it does, Gaming Irresponsibly wanted to get in touch with the creators, Sandswept Studios. Today, they speak with Geoff Keene (the CEO and Design Director), and he will gives a bit of insight on both the game and company alike.
Sandswept Studios developer Geoff Keen discusses the open world zombie horror survival game, Dead Linger, in this exclusive interview from Salt Lake Comic Con.
Recently, Pixelvolt.com was able to interview Geoff Keene from Sandswept Studios and talk about their upcoming zombie apocalypse sandbox survival game "The Dead Linger", which is currently in Alpha.
The Dead Linger puts the focus back on the zombies, and of course, survival! After all, in a zombie apocalypse zombies will pose some kind of threat? Won’t they? Unlike the majority of games, The Dead Linger features a a massive, procedural world, similar to that used by Minecraft where the world is generated as you move along.
While currently in Alpha, The Dead Linger is constantly being updated, adding more fundamental features to the game with each build. Geoff Keane from Sandswept Studios has kindly provided a Q&A to answer some questions about TDL and detail what we can expect in future builds of the game.
This game is shaping up really well. I can't wait for the big engine change. After its next update i expect the game to get alot more attention.