60°

An Interview about Fez- GameZone

Fez is known for two things. One is the gameplay, an incredibly unique, world-rotating mechanic that works so perfectly in conjunction with its beautiful 2D design ascetic. The other is its long development history, first sighted all the way back in 2007 with little sign of the game since. We managed to get our hands on a playable build thanks to Phil Fish, the lead designer and artist of Fez. The man struck us as one of those rogue artistic geniuses, the strength of his concept present in the incredibly entertaining demo and the soothing, untraceable accent with which he described the game.

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xbox.gamezone.com
MWH4785d ago

interesting game, on my radar.

70°

Around The Indie World: highlights and impressions from Nintendo's latest indie showcase

Random Nintendo shares Indie World highlights and impressions of Fez, There Is No Game: Wrong Dimension, and Aerial_Knight's Never Yield. Plus, The Great Ace Attorney, Microsoft's Switch on a shelf, and more.

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randomnintendo.com
50°
9.0

FEZ Review - Gaming Respawn

With its unique visuals, wonderful soundtrack, and addicting gameplay, FEZ is as much fun to play today as it was nine years ago. Jes from Gaming Respawn reviews.

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gamingrespawn.com
50°
9.0

Review - Fez (Switch) | WayTooManyGames

WTMG's Leo Faria: "In short, Fez is as good now as it has always been. The reason I call this version the best way to experience this indie game is mostly due to the perfect combination of the Switch’s portability and its screen being much larger than the Vita’s. This is easily one of the best indies ever made, and one of the most important games of the past decade. Even though a lot of younger players only know it due to its troubled development cycle and some post-launch controversies, Switch owners should definitely pick this game up. This gem took an eternity to arrive on the system, but it feels right at home on it."

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waytoomany.games