230°

Super Smash Bros. Brawl US Delay Confirmed, Feb. 10th Release

At Nintendo's US Media Summit today, it was confirmed that the US would also be experiencing a two month delay for Super Smash Bros. Brawl. The title isn't set for a release here until Sunday, February 10.

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wii.advancedmn.com
MattyF6061d ago

This was going to be my big holiday title. Well Galaxy should tie me over for some time though.

mikeslemonade6061d ago

No excuse for Nintendo because there is no tecnology leap for this. It's basically the same as developing for the gamecube.

Kuest6061d ago

but that' pretty funny (and true).

forum_crawler6060d ago

Just because the technology is similar it doesn't mean the game can't be so feature rich that it requires a little longer testing cycle. Besides as far as we know, Sonic might be a very late ingredient in the mix, thus forcing Nintendo to do more testing.

Unlike other publishers, Nintendo does not delay games for the sake of it. When they delay games it is because they are making sure the games are up to their extremely high standards, and if this is the case with this game, then so be it.

Marceles6061d ago

sigh...a 2 month delay, crazy.

SacT0wnF1n3st6061d ago

What is up w/ all these games got delayed? But I got plenty more games to play though so I don't think it is a big deal

Real gamer 4 life6061d ago

Nooooooooooo not SUper smash bros!!!! please say it aint so. in febuary is going to be hard to pick this title up, with mgs4, killzone and Ut3 releasing around that time. i have been playing super smash bros since it first started with the n64.

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin696d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin696d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum696d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa696d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5822d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

881d ago
BrainSyphoned881d ago

Having to do a thing three times would make my list as #1

Jeriphro881d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned881d ago (Edited 881d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

881d ago
0hMyGandhi881d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro881d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola881d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck881d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel