Frogster has released statistics relating to the last two years of it’s Massively Multiplayer Online Game (MMO) Runes of Magic. The figures reveal details about the in game activities such as the number of characters types created, the professions chosen, the number of times different bosses have been defeated and the number of quests completed.
Gameforge wants to maintain a level playing field for users and mitigate any P2W elements that may disrupt the integrity of Runes of Magic.
A lot has happened in gaming, especially free-to-play gaming, over the last decade. Nobody could predict just how prevalent it’s become, and how some of the biggest games on the planet – League of Legends, Fortnite: Battle Royale, World of Tanks, and more – are all free-to-play.
Gameforge — the leading publisher of popular free-to-play multiplayer online games including Guardians of Ember, SoulWorker, Aion, and Metin2 — celebrates the 10th anniversary of renowned developer Runewaker’s popular free-to-play MMORPG, Runes of Magic on March 19.
Mark of the beast oh snap! :o
6,667,370 created
active=?,???,???
Numbers created really don't mean that much unless the majority of them is active
less active=low revenue
low revenue=server shutdown/etc
I'm pretty sure the game must have high number of active players or it wouldn't made it this far.
I quit as end game (I quit during the lvl 55 patch) was getting more expensive then P2P games (personally, and it is a choice so it may not be this way for everyone). I am curious to know how many people are actively still playing this though.