290°

Want horror in your Resident Evil? Wait for Resident Evil 6

This is the type of news that quite frankly can make one pretty upset. Sure the whole premise behind Slant Six’s upcoming Resident Evil: Operation Raccoon City is one that should hold a strong entertainment value, but will it have the horror many fans have been asking for since the release of Resident Evil 5? No.

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relyonhorror.com
JudgeDredd4772d ago

if they can bring back the older RE games with a worthy story and updated controls, it might be worth a look. I just hope they don't continue doing trash like they did RE5. no more zombies with super speed and agility, take it back to its old roots Capcom.

JBoc9734772d ago

The thing is, I enjoyed Resident Evil 5, it provided good closure to the plot that started with the original mansion incident. The execution of the story could've been better though (obviously is zombies and other classic enemies/aspects were present).

Daver4772d ago

What made Resident evil 5 good is the co-op with another player in my opinion but it was not really resident evil

I_find_it_funny4772d ago

RE5 was a good game, but it wasn't Resident evil, as a RE game it was crap, slowed down L4D

JBoc9734772d ago

I think Revelations for the 3DS is going to do a good job of bringing back the horror aspects to the franchise.

Raven_Nomad4772d ago

RE5 was my favorite of the whole series. I know it might not be everyones cup of tea, but the original RE games had some of the worst controls in any game EVER.

The Co-Op in RE5 was also a huge selling point with me, more games need to incorporate that into their games.

To be honest, I've never felt any of the RE games were scary, no game has ever provided a bit of terror in me.

jim2wheels4772d ago

Two points.

1) The awkward controls were part of the game that MADE them into the games they were. Franticaly trying to gain a few precious yards so that you could turn and nail whatever the hell caught you off guard will always beat run and gun controls for the horror genere.

2) Are you telling me you didn't jump when the first dog burst through the window in the hallway? Or the first time the thing with the huge claws (damn you memory) nailed you from the ceiling? If so, then there is nothing that will make you jump. Period.

Raven_Nomad4772d ago

The controls made the game less enjoyable for me, the games were still pretty good, I remember having a fun time with Code Veronica on the Dreamcast.

I think I'm the type of person that just isn't scared by games or movies or anything like that, never have been. I think I remember thinking the original Silent Hill on the PS1 was "Creepy" but I've never jumped or been scared by a game or movie.

Much prefer the tighter controls and camera angles in the new RE games.

jim2wheels4772d ago (Edited 4772d ago )

I hear you. For me it was the fixed camera angles that I found awkward, but again, that was all part of the allure for me.

Silent Hill didn't do it for me personally, not a huge fan of darkness heavy games. Having a sight line of about 1 yard just isn't my idea of fun.

HolyOrangeCows4772d ago

The camera angles made them more tense, but the poor controls kill it for me.

DeputyB4772d ago

@ Daver
I agree with you completely. It was really fun with a co-op friend but wasn't really a Resident evil game. Ever since they introduced the plant parasite thing-a-ma-gig its story has gone down hill. I hope they somehow take it back to the roots with the slow zombie, limited ammo and put it back in a house or a resident of evil.

The last time I can honestly say RE was a horror game was before RE4. RE 4-5 were just action adventure games with plants attacking you.

Coolmanrico4772d ago

For me RE6 should have a slower pace, less ammo, a few more puzzles and enemies that can be so vicious that sometime you have no choice but to run.

I also think their enemies need to evolve. Possessed humans aren't very scary and zombies are everywhere now. As much as everyone want them back, Zombies were failed experiments of Umbrella and I don't see the point of bringing them back unless there is something about them that is different from the rest.

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken39d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken39d ago (Edited 39d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8538d ago (Edited 38d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken38d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken38d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga38d ago

Capcom where is Deep Down???

Tapani38d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken38d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8538d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 38d ago
lellkay38d ago

Can they be aware of the need for 60fps on consoles plz

just_looken38d ago (Edited 38d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay38d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis38d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken38d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead38d ago (Edited 38d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH38d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
52d ago
rlow152d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton52d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay52d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic52d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay52d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg51d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.