When Guitar Hero first released on the PS2 and Xbox, it took the gaming world by storm and created a monster that seemed unbeatable. Unfortunately with success came it’s own ups and downs for the genre as well as the ones who created it.
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
The Guitar Hero franchise died in the wake of Activision's lust for Call of Duty, but we should be dusting off those plastic guitars for a new Guitar Hero game.
Guitar Hero was good. The problem was Activision started creating many versions. Guitar Hero had the every one year cycle like COD and people felt they were being robbed.
Why in the hell would one want to spend time to learn a button mashing order when you can lean to play a real guitar in the same time frame.
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
LONG LIVE DDR... and what's up with that report? Approve.
The day the music died..? Seems a little strong, but then again I never had enough interest in Guitar Hero or Rock Band to play them even once.
The comments that people make about how gamers should just learn to play a real guitar VS playing Guitar Hero have always bugged me. It has nothing to do with learning to play a real instrument; it's a video game! Do people tell gamers to go out and be a real soldier as opposed to playing Call of Duty? Or to go out and pick fights in the street as opposed to playing Street Fighter?