More thought was required to bring the Splinter Cell experience successfully to the 3DS, and the square pegs and round holes development approach has undermined the overall experience. There is some enjoyment to be had for series veterans, but most gamers would be well advised to play the original instead.
OXCGN:
"It’s a simple question we all find ourselves asking about franchises across all mediums: where did they go wrong?
The Old Man and the Sea by Ernest Hemingway, “Pablo Honey” by Radiohead, Michael Bay-directed adaptations of established stories, excellent games choosing to appeal to broader audiences; all things that can go awry in a manner nearly imperceptible.
In our modern industry, gaming truly has risen from the foam to sit beside other forms of entertainment as a more socially accepted medium, but with that change of class comes ramifications that deeply affect die-hard fans.
This series of articles will cover the direction of – and attempt to pinpoint – franchises that caused fans to roll their eyes, hang their heads in shame, and silently shed tears for their fallen virtual heroes.
Today, the spotlight shines upon the ballad of Sam Fisher, and how he was forced to appeal to a broader audience."
I really think that these days devs will struggle to sell games based on pure stealth. I often hear complaints about 'stealth' sections of games, and that isn't even a whole game.
Yet making a stealth franchise all action oriented makes the game almost industinguishable from all the others.
The answer is what MGS4 did. You could try and play it COD style, but there were open enough environments to find other sneakier ways around it and not die so much as a reward.
Conviction didn't offer as much opportunity for choice of approach.
A game like Thief 4 or Hitman would suffer if action became the main focus over sneaking, taking out lighting, stealth kills, and disguise.
very nice article! and completely agree with everything you wrote.
I wrote a similar piece, lol.
http://www.digitalvideogame...
Jody Mulhern of Brash Games writes "With a less than impressive launch line-up for Nintendo’s new 3DS handheld, it’s difficult to recommend a single game anyone could consider a stellar title. The third parties reigned supreme on March 25th with some un-supreme games thanks to the glaringly shocking lack of good ol’ Mario".
Chris Buffa (Modojo): While visiting a GameStop this past weekend (to pre-order Rage and Dark Souls, no less), we were disappointed at the sheer number of horrible games available for Nintendo's 3DS.
It seems like another ubisoft cash in like Rayman 3D. From the sounds of it the controls on the DS version are much better than on the 3DS one!
Resistance for the psp have the same problem with the camera