OXCGN:
"Mass Effect 2 was OXCGN’s very own game of the year in 2010.
"It is quite possibly one of the greatest “light” RPGs of this generation, enveloping both role-playing and action fans alike.
"A semi-consistent stream of DLC has been released, eventually culminating in the final piece that will link Mass Effect 2 to Mass Effect 3: Arrival.
"Disappointingly, it feels very insignificant."
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
This may very well be the worst of the DLCs, amplified by the simple fact that it was supposed to be the epitome of awesome.
I guess they are too busy thinking about the third game? This might be the problem with releasing a sequel so soon?
I would have liked Bioware to impress us with this last DLC before the third game but it is apparent that they did not which is very disappointing.
Bioware are putting out some amazing games, not just Mass Effect 3 and the DLC for Mass Effect 2. So for ANY development house, certain things need to take a backseat in order for them to focus more on AAA items in their lineup.
That's not to say they do not care about their previous games or frnachises, but the main teams are focused on upcoming titles, NOT DLC.
That's leftto a differentteam/division.
It's how ALL development houses do their work. It's often why there's slight differences in quality of art, etc in their DLC or updates, compared to the main teams final game quality.
One needs to cut great development houses some slack in these regards, because without them doing what they do best, you'll end up with mediocure games at best, and fare less of them, then gamers will be complaining about something 'else' - which 90% of gamers seem to do these day - complain, not praise.
Shame on you gamers, shame!
If you were in their shoes, the teams, then you'd be singing a very different tune, that's for sure.