Warriors: Legends of Troy is a well-made bore, a by-product of a factory-line approach to video game design. It’s not a Dynasty Warriors clone exactly, but it does borrow a lot of its spare parts. It’s sometimes argued that if game design is a kind of theater design then players are the performers. In that way, Warriors: Legends of Troy is an easy gig, a game you’ll know how to play before you sit down. As in the conveyor belt days of Hollywood when classically trained performers like Peter O’Toole and Alec Guinness were invited to play parts that involved sheriff’s badges and laser swords, there’s enough of a game in Legends of Troy to make a show. But you’ll want to make sure the PA keeps your trailer stocked with gin, and you’ll probably spend more time torturing the director than taking his instructions.
What was once a PS3 exclusive in North America, is finally available on the Xbox 360.
A new batch of “Playstation the Best” titles has been revealed by Sony Computer Entertainment for the Playstation 3 and PSP systems.
Is No More Heroes Red Zone the same as NMH Paradise, or is it a different game not released in the West?
I would pay extra money to NOT have that godawful "the best" border around the game. original boxart please
Here in the third instalment of 2011’s ‘The Twelve Games of Christmas’ series we arrive at March, a shockingly busy month for releases of questionable quality. Of course, as is always the case, there were a few diamonds in the rough, as was aptly described by the Nintendo 3DS launch line-up.