In the fourth episode of the official podcast from TNT Gaming Voice, Tim and Trevor discuss the hottest topics from the world of gaming.
In the first segment, they talk about the current games that they're playing including Dragon Age 2, Homefront, Crysis 2 and Trevor sneaks in two games as he talks about the PlayStation Move Sharp Shooter (Killzone 3 & Dead Space: Extraction).
The second segment is a lengthy discussion about a topic that's come up recently, review scores. They'll break down pros and cons of different review scales and give you some insight as to how TNT Gaming Voice decided on their own 5 Star method.
The final segment is a news discussion where they discuss the number 1 news story from the past few weeks. The Nintendo 3DS has now officially been released here in North America. Find out what they think about this cool new piece of tech.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Immersed Gamer writes: "In order to replace the oppressive BioWare Points system, EA is making a large portion of the Mass Effect and Dragon Age DLC catalogs free for PC users.
For those of you blissfully unaware, EA and BioWare employed a payment system called BioWare Points on PC to pay for DLCs for titles like Mass Effect and Dragon Age. While PC gamers have been struggling with BioWare point’s unfair conversion rates and extremely scarce and cost-detrimental sales.
Console players have been allowed to purchase content in pieces through the appropriate Sony and Microsoft shops. For real money, and not BioWare monopoly bucks. In turn, console players missed out on some DLC content, such as Mass Effect 2 pre-order bonuses that have been repackaged into a DLC pack."
Great response to Ubisoft and their disgusting behavior. Ubisoft decide to take away DLC from people who paid for it, while EA give it for free to everyone when they realize their system sucks. Who would have thought that EA of all companies would be showing Ubisoft how it should be done (even if this is EA fixing their own mistakes as well).