150°

Koei Confirms PS3 Version Of Fatal Inertia For 2008 Release

Following up on today's in-depth feature discussing Japanese publisher/developer Koei, the firm has confirmed that the PlayStation 3 version of Unreal Engine 3 title Fatal Inertia is still in development, with a '2008' release date anticipated.

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gamasutra.com
Fan Tastic6047d ago

KOEI suckered them big time. This game will be garbage on both systems.

REbirth6047d ago

MS bought exclusivity for this tittle?...had no idea...

:P

it will be bad to see this game in other console...PS3 doesn't need garbage right now...
just some good games...

Kleptic6047d ago

Koei said it was due to UE 3 problems with the PS3 at the time...the problems have since been worked out (mostly by tools developed by Epic and Sony, in order to get UT3 running well)...

regardless...it would be funny if MS paid for it to be timed...but I don't think that is the case...Koei just made a crappy game...then pointed fingers at the PS3 and Epic for the game sucking, especially once the Too Human stuff started up again...

Fux4Bux6047d ago

Lol I hope that's not true because the demo of that game was garbage.

DJ6047d ago

some other exclusives, such as Splinter Cell, ended up migrating over as well. Microsoft Corp has a lot of money, but Microsoft's Entertainment division obviously can't pay up for very many titles considering how much money they owe. Referring to permanent exclusivity, not timed, which is obviously cheaper. I'm actually curious as to how much Sony is paying for 3rd party exclusives, or if they're even paying for them.

Douchebaggery6047d ago

my guess not enough, just look at the flood of 3rd party exclusive they're getting

ShiftyLookingCow6047d ago (Edited 6047d ago )

DJ, look at this way, developers don't bash the other system unless they are quite sure that game is not going to come to that system.

[edit] I was talking about SC, not Fatal Inertia junk

Ri0tSquad6047d ago

This game is getting nothing but terrible reviews and its going to be WIPEDOUT in HD coming to a Xmas near you.

WAR_MACHINE776047d ago

Woot? Is there anybody even looking forward to this game? I never hear anything but crap about it.

unrealchris6047d ago (Edited 6047d ago )

this game looks like garbage why bother bring it over to the ps3 let it stay on the 360 where it belongs
wipeout on the playstation network is shaping up to be a better game

i dont think ms can be foolish enough to pay for that game

ravinshield6047d ago

ms doesn't buy timed exclusives alright either they buy the game or not.in this case what happened was that as usual the developers had a hard time with the game on the ps3 and thats why they are releasing it months later just like with eternal sonata

Fan Tastic6047d ago (Edited 6047d ago )

Truth is however that M$ does pay and they pay quite well.

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40°

Limbo, Inertia! win 2011 Indie Game Challenge at DICE

Limbo and Xbox Indie title Inertia! have won the second annual Indie Game Challenge at DICE. Sponsored by The Guildhall at SMU, GameStop and the AIAS, the winners will each receive $100,000 and an EEDAR DesignMetrics title research assessment valued at $15,000.

Limbo, which we felt was one of the best games of 2010, took the grand prize in the "professional" category, along with another prize of $2,500 for achievement in art direction

10°

PALGN: PSN Review Round-up

Welcome to PALGN's PlayStation Network Review Round-Up. At the start of every month, this article will be dedicated to reviewing the titles that have been released during the past month on the PlayStation Network and give our verdict as to whether they are worth a download or not. We're a little bit behind, so this particular round-up will feature a couple of months worth of releases for your pleasure.

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palgn.com.au
5.0

Dark Zero Review: Fatal Inertia EX

Dark Zero writes: "Fatal Inertia EX is the PlayStation 3 release of the year-old Xbox 360 game Fatal Inertia and is available now as a download from the PlayStation Store, for a fee of course.
Set in a futuristic world where mega-corporations control everything from government to entertainment, Fatal Inertia has become the most popular, and dangerous, pastime. The best drivers race in cars that hover over all types of ground, from molten lava to coastal inlets.

Sounds exciting doesn't it? Unfortunately, in the early stages of the game it isn't. I know that the earlier levels are supposed to be easy for beginners to grasp the controls, but in my eyes they were just uneventful, boring and didn't make me thrilled about playing on. Fortunately I did, otherwise this would be a very short review, and by the time you get halfway through the 'Professional League' it gets a bit trickier and somewhat more enjoyable. The tracks are short which means that the races are quick and if you get stuck in the crowd with the rest of the racers, it can get very chaotic, which is where the races get interesting. A side effect of the tracks being fairly short, sometimes the race is over before you know it and suddenly you're in second when you thought you could overtake the guy in front on the next corner to take home a win which gets a bit annoying.
The races are based on six different areas with all the course"

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darkzero.co.uk