At the ground level, King Arthur plays like a Real-Time Strategy game. If you’re familiar with the StarCraft, WarCraft, and Command & Conquer series, you’ll get an idea of what to expect… sorta. Where the game differs is in the overall execution of the gameplay.
GNT: In 2009 Neocore games released King Arthur: The Role-Playing Wargame. Whilst it had its flaws, the game quickly grew in popularity and after a mediocre stand alone game, the sequel everyone was waiting for has arrived.
W75's Adam Franti unsheath's Excalibur and goes to war with Paradox Interactives latest RPG!
Destructoid- Whether or not King Arthur II is one step forward, two steps back or the other way around is going to depend on what you expect from this sequel. The streamlined campaign may raise many an eyebrow while the text adventure quests will elicit more smiles than frowns, and any fan of this genre of strategy will still spend countless hours both on and off the battlefield. It's not quite the diamond in the rough that many have hoped for, perhaps, but you'll be hard pressed to keep yourself from playing just one more turn.
bought this on steam for $11.50 a month & a half ago!