Prey 2 will be a very different game then the original. It has been in development for around 3 years on it's main platform the Xbox 360 as well as the Playstation 3 and PC. Prey 2 will be run on a updated version of the id Tech 4 game engine.
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
We go on a trip through memory lane.
Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.
Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.
I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.
This doesn't freaking sound like Prey at all.
I am so glad I read this! Just listen to these smart developers.
“Who would pick the multiplayer mode of Prey 2 ahead of the one in for example Halo Reach? We’d rather do a really good single player adventure.”
Every detail about the gameplay combining Mirror's Edge, Assassins Creed, Killzone, etc didn't mean squat. I thought they were bragging. But maybe they really do know their place in the world if they just focus all their talents on a good single player FPS. I hope it impresses.
Never played Prey so I can't comment on all the story stuff. They kinda just shoved a new guy in there for no good reason.
I liked the first one, MP different story. But cant wait to play the Second one.
Yeah this sounds pretty cool, but it doesnt sound anything like Prey. Plus why isnt this being done on the id Tech5 engine?
wtf is this?! I shoulda known when Bethesda was attatched they'd try to make it all fallout/oblivion open world BS that is not suppose to be in Prey. It has ONE story, no side missions or any of that. Well think I may pass on this one...how disappointing.