EA Sports recently announced it will no longer be producing paper instruction booklets to its games. The decision was made to be more environmentally friendly and to reduce printing costs. And for those worrying “How am I supposed to play the game without instruction?”, don’t sweat it. All instruction manuals will now be digital available for you to view on the game disc itself.
This is a change that’s long overdue. Who read the paper instruction manuals in games anyway?
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
But I am sad about that because they always smell really good to me and I like to sniff them when I get a new game.
I guess ill have to sniff them while I can. Ummm crysis 2 manual smells nice....all nine pages of it.
I`ve always liked manuals. Not only do I consult them when needed, but they add value to your game. My collection is worth literally hundreds more because my games are complete with manuals.
This day was always bound to happen though. If there are ways to cut costs, then they will be used. No need to fight it.
saving trees my foot EA not using any paper manuals isn't gonna save any trees the same amount of trees will still be cut down annually regardless
only green this is is saving is the millions EA is gonna save from this
im not saving anything from this but EA is gonna save millions
sooo why is this a good thing???
in the end i really couldn't care less though the EA manuals were always black and white and like 3 pages long so its not a big deal
the only manuals i actually care about are the big/colorful nice ones that some of the publishers use
They need to atleast keep a single sheet with the controls on it to refer to.
If I open the case and there is absolutely nothing on the left side I will be pissed.
40 pages isn't necessary but something like the Crysis 2 manual (8 pages in black ink, the controls and basic explantion of game features/modes) is perfect.
What happened to the days of the manual tell you a story?
The manuals of the old days has some 3 pages of story before you started the game. This was great for the car ride home from the game store...
Now we want the whole game in graphic clarity with all the story in Play time with a more cut scenes.