130°
5.0

Castlevania: Lords of Shadow - Reverie DLC Review

The lack of combat and boss battles, and the not so great platforming with cheap deaths sticks more firmly close to mind than the good puzzles and great graphics. The ending was also a tease really solidifying the feeling that this was a cash in attempt at the expense of fans.

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gamemanx.com
Balt 4798d ago

I still haven't booted up the actual game since I got to that huge tree thing you had to night. It was like something ripped out of SOTC. It seemed fun and it looked good, I just couldn't get into it at the time. Need to go back to it. Hell, I've got over 40 disc based games and only beat like 4 of them. I have over 160 games sitting on my hdd from the PSN and haven't played half of them -- Sad.

Sitris4798d ago

You have to be joking about the 160 PSN games, that is ridiculous, I have bought every good PSN game available and I have only 45ish games.

Ahasverus4798d ago

I sadly agree witht his review

VenomProject4798d ago

As do I.

I'm one of the biggest LoS supporters, but this DLC didn't cut it for me.

Ahasverus4798d ago

It's very good but too expensive

gamelova4798d ago

It was a horrible DLC. LoS is one of my favorite games of this generation, but this DLC was too short, and really frustrating.

EcliPS34798d ago

How did you all play this already? It doesnt release until the 30th of March.

Baka-akaB4798d ago

uh ? it has been there for days now

EcliPS34796d ago

Well, I didnt know that. It said it was releasing on the 30th, check anywhere.

coryok4798d ago

i still need to get the game, so many good games coming out though...:( its gonna be tough :(

rogimusprime4798d ago

This is too bad. Hopefully the next DLC will be better.

Ahasverus4798d ago

The thing is, you can't play the next one if you haven't beat this :(

130°

RPG players don't want to pay for DLC, new survey from Obsidian says

PC Aficionado: "Obsidian published a survey in early October, asking for responses from players concerning DLC. Now, 55,000 responses have been noted, and the final results are out."

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pcaficionado.com
bigmalky2374d ago (Edited 2374d ago )

Nobody wants to pay for DLC... Tell that to the idiots who are killing gaming by buying into the current microtransactiin trend without a fight.

I'm willing to pay for expansions. Those things we used to get that were of proportionate price to the base game's content and was worth the money.

fenome2374d ago

Exactly, I'll happily pay for DLC that actually adds to the base game, new areas, enemies, etc.. Actual chunks of gameplay. I'll support developers that actually put in work to enhance the base game.

This bullshit MT crap that takes no effort from the devs and paying real money for things that are left up to RNGesus just needs to stop.

FPS_D3TH2374d ago

Looking at you... overwatch

2374d ago
Many-hat52374d ago (Edited 2374d ago )

They'll use this to plan future DLC. Yep, lots of small games with loads of DLC is incoming. Just MT's to get them used to now. Nearly, there guys. Way to kill the industry.

GrimReaperGamer2374d ago (Edited 2374d ago )

Fvck DLC. Either put the content in the base game or piss off.

Yeah I'm talking to you EA, Activision, Ubisoft, etc.

Goldby2374d ago

i think you are mistaken, DLc in the forms of expansions are welcome, its the stupid MT that needs to crawl into the corner

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120°

Zelda: Breath of the Wild Champions' Ballad DLC Listed for December

Been wondering where that Champions Ballad DLC is for Breath of the Wild? Well, Nintendo confirmed it's coming December...on the European eShop only.

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heypoorplayer.com
derkasan2377d ago

Good timing - other than Xenoblade 2, nothing's really coming out during that time.

2377d ago
Neonridr2377d ago

awesome.. I would expect it to release around the same time in NA too. Can't wait!

wonderfulmonkeyman2377d ago

December, eh?
Guess I'll likely be taking a brief break from Xeno mid-to-late December, then.
No way am I missing out on the very first ever post-game content that the Zelda series has ever had.

110°

Is it Justified for Companies to Charge for DLC today?

Looking at the industry trend of charging for DLC after a game is released and if it is justified for companies to do so

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gamersnation.in
2388d ago
strayanalog2388d ago

This is tricky. In my opinion, I feel like DLC should be free because we purchased a game, a finished product, for 60+ dollars, so things like Day One DLC shouldn't exist. On the other hand, I understand this is a business and that development is expensive, and expanding a product instead of making another one is good capital.
What I think would help is if the community was met halfway with a reinvention of the downloadable content system. Give the content we purchase certain standards, kind of like Day One DLC isn't permitted. If Season Passes are purchased, then the customer must have an outline of what they are purchasing, and if the individual didn't want everything in the outline then he/she could drop what they didn't like for a cheaper fee.‎ Also, while I'm in the land of never ending possibilities, a rewards incentive is made for a certain amount purchased from all the developer's games released (which can also be carried over from system to system or gen to gen), like buying 10 DLC packs gives you one free. This way we both get what we want: they get some money and we don't feel taken advantage of.‎

blackblades2387d ago

Wish we got some dlc free, at least get some of it free by getting platinum. Wish some dlc was priced good cause costume prices high as hell. If we can get dlc on sale alot like the games then I would buy dlc at that cheap price. At the end of the day it's best just to wait for goty/complete edition or price drop of the ultimate edition to combat them.

strayanalog2387d ago

Completely agree, blackblades. Waiting truly is the best option these days, and speaking with our wallet tends to work. Just wish it worked faster.

datriax2387d ago

Given that companies used to release DLC back in the late 90s and early 2000s for free as "supporting their product" for extended appeal? No, it's not justified, and never was.

Full on expansions are entirely different, but this bite-sized DLC bulls**t became popular with the biggest caner of them all, Call of Duty and their bulls**t map packs.

Once these companies discovered just how stupid the average "gamer" (and I use that term loosely) was, it was straight to the bank. Now look at where that first step has gotten us to today.

Rachel_Alucard2387d ago (Edited 2387d ago )

Microsoft started the bite sized DLC trend. They had a marketing strategy that they pushed back when live was founded and they stated that they believed more money could be made selling things in pieces rather then a full on expansion. The first Xbox live title released had paid DLC and cut up in this exact fashion back in Nov 2002.

2387d ago
SurgicalMenace2387d ago

Of course, as consoles have inched closer and closer to PC, in recent years, it makes since when considering the existence of expansion packs. Why should they not, as it is always an option not a requirement.

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