Remember the good ol’ days, when you could just beat a game, pop open a celebratory 2-liter of Mountain Dew, and then move on with your life? Those days went away the instant that Achievements were introduced. Now we live in a world where your work on a game is done only when you’ve beaten each level perfectly 10 times and played for a month straight – and that’s the easy ones. Some games include achievements that seem like jokes – surely the developers never thought anyone would actually waste enough time to complete them. But gamers never walk away from a challenge. They do, however, bitch about them on the internet. Here are the 10 most frustrating achievements in Xbox Live history.
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Tom Clancy's Ghost Recon: Advanced Warfighter launched nearly 20 years ago, but remains an easy recommendation even today.
It's 20 years old and we can still play it. Are we going to be able to play Avatar and Star Wars Outlaws in 20 years?
Digital Foundry : In a new Retro PC Time Capsule video, John and Alex go back to cross-gen gaming, 2006-style, with Ghost Recon Advanced Warfighter. Join us for a look back at a time where Xbox 360 out-performed mainstream PCs by a long chalk, resulting in some games receiving almost completely different versions of the 'same game'... and not even Ageia PhysX support can help PC on this one! Meanwhile, it's a sorry state of affairs once we get to look at the PS2 version of the game.
That's why they are called Achievements.
I would actually like to see more achievements with higher difficulty levels.
The megaman sounds way hard
waste of time..or more specifically, your gaming time
took me 5 years of achievement hunting to realise that
now I play games the way I want to, and not let developers tap into the OCD in all of us ( much like CoD does with XP, perks etc), I actually went through a stage of systematically achieving 1000/1000 on all my games, it was just sooooo frustrating
now I look back and go..why the hell was I doing that!!?
why not spend the time playing that game you always wanted to play? indulge in new gaming experiences you wouldnt have done otherwise?
I may get disagrees but I think you will all feel like me in years to come
Edit : Oh and Mile High club wasnt that hard (took me about 2 hours of constant play) compared to completing CoD 2 on Veteran with a controller...bad times. I think I got two mouth ulcers from that achievement
I don't mind tricky trophies because that usually means I get more re-playability out of games that I would have otherwise sold after completing.
For example, I had no idea Dead Rising 2 needed to be played through multiple times to get the most out of it (I didn't really enjoy the first playthrough because I couldn't defeat many of the psychopaths or didn't know how to save many of the survivors, but the second playthrough was actually really enjoyable because I could finally do those things with ease). I would have gotten rid of the game after the first playthrough if it didn't have trophies. So I'm glad I stuck to it, because it ended up being one of my favorite games of 2010.
Man, what about Bladder of Steel on Rock Band 2? I've gotten the Inhuman Achievement in Guitar Hero III, but I will never get the Bladder of Steel achievement for not pausing or failing while playing through the 8 hour long setlist at the end of World Tour mode in Rock Band 2.
Still, good list!