160°

The 10 Most Frustrating Achievements in Xbox Live History

Remember the good ol’ days, when you could just beat a game, pop open a celebratory 2-liter of Mountain Dew, and then move on with your life? Those days went away the instant that Achievements were introduced. Now we live in a world where your work on a game is done only when you’ve beaten each level perfectly 10 times and played for a month straight – and that’s the easy ones. Some games include achievements that seem like jokes – surely the developers never thought anyone would actually waste enough time to complete them. But gamers never walk away from a challenge. They do, however, bitch about them on the internet. Here are the 10 most frustrating achievements in Xbox Live history.

skillednutter4785d ago

That's why they are called Achievements.

I would actually like to see more achievements with higher difficulty levels.

anthem4785d ago

The megaman sounds way hard

gillri4785d ago (Edited 4785d ago )

waste of time..or more specifically, your gaming time

took me 5 years of achievement hunting to realise that

now I play games the way I want to, and not let developers tap into the OCD in all of us ( much like CoD does with XP, perks etc), I actually went through a stage of systematically achieving 1000/1000 on all my games, it was just sooooo frustrating

now I look back and go..why the hell was I doing that!!?

why not spend the time playing that game you always wanted to play? indulge in new gaming experiences you wouldnt have done otherwise?

I may get disagrees but I think you will all feel like me in years to come

Edit : Oh and Mile High club wasnt that hard (took me about 2 hours of constant play) compared to completing CoD 2 on Veteran with a controller...bad times. I think I got two mouth ulcers from that achievement

shaun mcwayne4785d ago

i was an achievements whore for a bit too, and also realised the same as yourself, its a waste, but i do like the ones that can teach you ways to play the game differently or try things that you might never have thought of.

lsujester4785d ago

Many people don't really care in the end. I personally have never gotten 1000/1000 and do not have a platinum trophy. I have a few that are very very close, but once I play through a game on its hardest difficulty, I am left with no desire to replay it, especially just to find that one secret item, or to do something silly like jump on this certain cow exactly at sunset on a Thursday.

maxcer4785d ago

for me achievements this gen meant that i went and finished a lot more games than i ever did back in past console generations. either it was a mild case of OCD of the fact the the achievements are always sitting there on your profile teasing you because you didn't finish the last hour of a game.

plus i can't believe there aren't any FFXI achievements on that list. easily some of the hardest to obtain, like the relic weapon cheevement

Pozzle4785d ago (Edited 4785d ago )

I don't mind tricky trophies because that usually means I get more re-playability out of games that I would have otherwise sold after completing.

For example, I had no idea Dead Rising 2 needed to be played through multiple times to get the most out of it (I didn't really enjoy the first playthrough because I couldn't defeat many of the psychopaths or didn't know how to save many of the survivors, but the second playthrough was actually really enjoyable because I could finally do those things with ease). I would have gotten rid of the game after the first playthrough if it didn't have trophies. So I'm glad I stuck to it, because it ended up being one of my favorite games of 2010.

bumnut4785d ago

How could you not know it was meant to be played multiple times? thats what dead rising is all about! Its the groundhog day of video games.

Pozzle4785d ago

How could I know? I didn't read any reviews for it, nothing on the box or instruction manual (or the game for that matter) suggested it, and I've never heard of the series being referred to as the Groundhog Day of video games...ever.

I wouldn't be surprised if there were people who traded in the game as soon as they'd finished it, thinking it was a shit game because they got nothing achieved on the first playthrough. Nothing in the game really suggested it should be played more than once, tbh. Not unless you were OCD and wanted to go through it all again to save more survivors or kill off all psycopaths.

bumnut4785d ago

It explains in the manual that when you die you can reload your last save or start again with your current level, at least it did in the pc manual, not sure about consoles.

BShea4785d ago

Man, what about Bladder of Steel on Rock Band 2? I've gotten the Inhuman Achievement in Guitar Hero III, but I will never get the Bladder of Steel achievement for not pausing or failing while playing through the 8 hour long setlist at the end of World Tour mode in Rock Band 2.

Still, good list!

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50°

Why MW 2019 is still the best looking Call of Duty to date

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.

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EazyC11d ago

MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.

That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.

I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.

80°

Ghost Recon: Advanced Warfighter - Gone but not Forgotten

Tom Clancy's Ghost Recon: Advanced Warfighter launched nearly 20 years ago, but remains an easy recommendation even today.

banger8819d ago

It's 20 years old and we can still play it. Are we going to be able to play Avatar and Star Wars Outlaws in 20 years?

140°

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Digital Foundry : In a new Retro PC Time Capsule video, John and Alex go back to cross-gen gaming, 2006-style, with Ghost Recon Advanced Warfighter. Join us for a look back at a time where Xbox 360 out-performed mainstream PCs by a long chalk, resulting in some games receiving almost completely different versions of the 'same game'... and not even Ageia PhysX support can help PC on this one! Meanwhile, it's a sorry state of affairs once we get to look at the PS2 version of the game.

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