110°

Crysis 2 - Launch Trailer

Crysis 2 is finally here, and EA is spreading the news with this incredible launch trailer featuring the song "New York, New York" by B.o.B.

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Johandevries4810d ago

Can't wait to play it.

Crap music btw

MGRogue20174810d ago (Edited 4810d ago )

Hmmmm.. Yeah true, Not everyone will like the music..

I made a remix of the trailer:

http://www.youtube.com/watc...

Don't know if it's better or not though lol, the song is better, I think.

I've got Crysis 2 pre-ordered over at ShopTo, Should get the game one day early early before release (UK) :)

Johandevries4810d ago

That's much better already

DeadlyFire4810d ago

Music doesn't fit FPS genre. More of a EA publishing ideal I believe. Either way that music in the trailer doesn't matter. Its the trailer itself that is awesome. Too much of a New York Launch theme I believe. Game takes place in NYC so its ok I believe.

IMChampion4810d ago (Edited 4810d ago )

Thats one bad ass trailer.

Edit: and the music seemed fine to me.

El-Fenemeno12134810d ago

I gave in =(. I have to purchase this game XO

jbiz3204810d ago

that is badass.. I genuinely hope this game sells well.

Jackel20724810d ago

oh i wish i didnt have to work today =( and for the record i didnt think the music was that bad. but not as good as the new york new york trailer.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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Games1st1411d ago (Edited 1411d ago )

Just in time for those that got the month trial.

DrDeath1411d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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traumadisaster1795d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071795d ago (Edited 1795d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141795d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1794d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1795d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1795d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1795d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1790d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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