340°

Mortal Kombat Demo Impressions - Am I Missing Something?

StrengthGamer's Anthony Accinelli writes, "Mortal Kombat will always hold a soft spot in my heart. I’ll never forget those rebellious gaming moments when I would have to sneak away from my parents in the local shopping mall to play. Being that I was only a small child, the intense violence and gore was clearly not permitted by the ‘ol parentals."

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strengthgamer.com
LOGICWINS4811d ago (Edited 4811d ago )

Yeah, the fatalities I've seen in the demo are cool...but the only one I've seen that made me cringe was Kano's. The game is INCREDIBLE IMO...but I agree they could have pushed the fatalities even further.

EDIT: Also, Scorpion's X-ray attack gets old quick.

AvidGamerrrr4811d ago

Yeah. Just feels like more of the same.

LOGICWINS4811d ago

Mm..maybe were judging to quickly. Remember, every character has a 2nd fatality and none of us have seen them yet. Maybe those are more brutal. And for all we know, there can be unlockable fatalities as well.

Larry L4811d ago

@Logic

Actually characters can have more than 1 extra fatality. That old big info leak said each character can have up to 5 fatalities, though that probably includes other types of fatalities like brutalities or hara kiris.

I think the author is a bit off. Especially when he talks about fatalities. He says they have no shock value anymore. I think they're more nasty than ever. The demo only has 5 out of maybe upwards of 100. If he sees Kung Lao's buzz saw and isn't impressed by that uncomfortable level of gore, then he's been VERY desensitized too much and may have a mental issue brewing because of it. The majority of any previous MK game's fatalities are tame and mundane compare to this stuff in the new game.

Skizelli4810d ago

@AvidGamerrrr: More of the same? Did you even play the demo? This plays nothing like any of the past games.

Skizelli4810d ago

I personally don't see what the problem is. There really hasn't been any good fatalities since MK2. They just got extremely lame after that. In my opinion, these exceed MK2's. One thing you all fail to realize is that once the novelty of these fatalities wears off (and it will - it's inevitable), all you'll be left with is the game play. That's what will keep you playing. That's what should matter. They finally put a lot of effort into it, and all people do is whine about the fatalities not being good enough.

Chug4811d ago

My only complaint is the demo was too easy.

BlackTar1874811d ago

Demo was so easy. I put it on Expert and thought i would get a challenge and no it was ridiculous. I know or i hope the retail is much harder.

I mean i used to play alot of MK but i felt that even my wife could beat the Demo on expert

LOGICWINS4811d ago

They probably did that purposely to attract people who don't normally play fighting games. I'm sure the full version will amp up the difficulty.

NiKK_4194811d ago

yep, exactly what i said when i played it

Kahvipannu4810d ago

And the enemies will get tougher with each step of the "ladder", in demo there is only 4 steps.

I really enjoyed the demo, classic MK in new clothes, and the crypt makes comeback. MK: Deadly alliance is one of my favourite beat em up games, and the crypt was just addicting..

Skizelli4810d ago

Base nothing off the PSN demo. It was based on a build that was 8 weeks old. Either they didn't have the AI fine tuned at that point or they purposely made it dumb so that people wouldn't get frustrated by it.

If any of you encountered that graphical glitch with Cage or Scorpion, that's been fixed since then as well.

pcz4810d ago

i encountered a graphical glitch with scorpio.. i looked like a black wire was coming out of his arm and got longer and longer as the fight progressed :/

Skizelli4809d ago

Yeah, that's it. With Cage, it happens to the bandages on his arms.

http://www.youtube.com/watc...

Don't worry, it's long been fixed. :D

GamerSciz4811d ago

Taken from the wiki. I want more then just fatalities personally. I miss the animality and brutality the most.

Finishing moves
Main article: Fatality (Mortal Kombat)

Mortal Kombat introduced Fatalities, finishing moves that allow players to end a fight by killing their opponent in a gruesome manner.[16] It was developed in order to give gamers a free hit at the end of the fight.[17] Finishing moves in later games included:

* Friendship, in Mortal Kombat II, "[which] include[s] giving opponents a present or a bouquet of flowers, instead of killing them",[18]
* Animality, in Mortal Kombat 3: turning into an animal to violently finish off the opponent,[19]
* Mercy, where the victor gives a little health to the opponent,[19]
* Brutality, in Mortal Kombat Trilogy: bashing an opponent into pieces with a long combination of hits or combo
* Babality "[where] your opponent turns into a baby."[18]
* Deception added the Hara-Kiri (as described by GameSpot, "[...] the hara-kiri, or self-fatality. Basically, players who have lost a match have the ability to punch in a command to perform a self-fatality"), to allow the losers to engage in a suicide-based finishing move, creating a race between both players to see if the winning player can finish off the losing player before the losing player can kill himself.[17][20]

The Babality and Friendship moves were created as a satirical non-violent finishing move, a sarcastic swipe at the U.S. congressional Investigation for Violence in Videogames who came down harshly on the Mortal Kombat games.

LOGICWINS4811d ago (Edited 4811d ago )

There was an article here like two weeks ago about the demo being hacked. Apparently, Babalities and Friendships are in the game.

And I too hope that Animalities are in! :D

Daver4811d ago

I would not care about Babalities and friendships if we were getting Animalities.

BX814811d ago

I thought the demo was pretty sweet but I expected more on the graphics side.

Daver4811d ago

its the unreal engine, you cant ask for too much

BX814811d ago

Wait just so we're clear... Are the disagrees because I didn't in fact think the demo was pretty sweet or because I didn't expect more on the graphics side?

SJPFTW4811d ago

"A finishing move along the lines of Scorpion impregnating Sonya, ripping the baby out of the womb, using said fetus to bash Sonya's head off, then devouring the child should do the trick."

okay this dude (the author) is really messed up...

Show all comments (39)
60°

Didn’t Expect To See You Here: 5 Influential Fighting Game Guest Characters

Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.

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pslegends.com
90°

The 7 Best Mortal Kombat Mini Games

The fighting genre is full of mini-games, from Street Fighter's car destruction to Tekken Ball. Here's the best Mortal Kombat mini games.

TheBrainZ93d ago

Motor Kombat could've been more than a mini-game.

120°

Ranking Every Mortal Kombat Game From Worst To Best

Cultured Vultures: We've gone to the trouble of ranking the Mortal Kombat games across the series' history. Special Forces is clearly number one.

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culturedvultures.com
Snookies12193d ago

My favorite is always going to be Ultimate Mortal Kombat 3. I know some people didn't like the addition of the run button. But, man that game is burned into my memory from childhood, lol.

Relientk77193d ago

That's the one I played the most as a kid. Fun times gaming on my Sega Genesis, the memories

Terry_B192d ago

Deception, MK2, MK9, MKX ..rest.

Kakashi Hatake192d ago

MK2 will always be the best in the series. Been playing a lot of MK1 lately though. Definitely enjoying it more than any other NRS era MK game.

Tankbusta40192d ago

1 and 2 were cultural phenomenon's.

specialguest192d ago

I will always have a special place in my memory for MK 1 and 2. You had to be there during that era at the arcades. Martial arts tournament fighting movies were still popular, and MK 1 was exciting. Real life motion captured characters done well (unlike Pit Fighter). A cast of characters we all liked like Bruce Lee(Lui Kang), Van Damme(Johnny Cage), the Lightning god(Raiden) from Big Trouble in Little China, and Ninjas, gotta have Ninjas. Goro was menacing as hell. The MK arcade had some of the best speakers similar to Killer Instinct as you could hear the loud crisp and bassy sound that was distinctly different than other arcades. MK 2 improved greatly on the controls and fighting mechanics